1 /*---------------------------------------------------------------------------*\
5 * Copyright (C) 2000-2013 by the OpenSG Forum *
9 * contact: dirk@opensg.org, gerrit.voss@vossg.org, carsten_neumann@gmx.net *
11 \*---------------------------------------------------------------------------*/
12 /*---------------------------------------------------------------------------*\
15 * This library is free software; you can redistribute it and/or modify it *
16 * under the terms of the GNU Library General Public License as published *
17 * by the Free Software Foundation, version 2. *
19 * This library is distributed in the hope that it will be useful, but *
20 * WITHOUT ANY WARRANTY; without even the implied warranty of *
21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
22 * Library General Public License for more details. *
24 * You should have received a copy of the GNU Library General Public *
25 * License along with this library; if not, write to the Free Software *
26 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *
28 \*---------------------------------------------------------------------------*/
29 /*---------------------------------------------------------------------------*\
37 \*---------------------------------------------------------------------------*/
39 #ifndef _OSGSHADERSTORAGEBUFFEROBJSTDLAYOUTCHUNK_H_
40 #define _OSGSHADERSTORAGEBUFFEROBJSTDLAYOUTCHUNK_H_
45 #include "OSGShaderStorageBufferObjStdLayoutChunkBase.h"
46 #include "OSGWindow.h"
50 /*! \brief ShaderStorageBufferObjStdLayoutChunk class. See \ref
51 PageSystemShaderStorageBufferObjStdLayoutChunk for a description.
54 class OSG_SYSTEM_DLLMAPPING ShaderStorageBufferObjStdLayoutChunk
: public ShaderStorageBufferObjStdLayoutChunkBase
58 /*========================== PUBLIC =================================*/
62 typedef ShaderStorageBufferObjStdLayoutChunkBase Inherited
;
63 typedef ShaderStorageBufferObjStdLayoutChunk Self
;
65 /*---------------------------------------------------------------------*/
69 virtual void changed(ConstFieldMaskArg whichField
,
74 /*---------------------------------------------------------------------*/
78 virtual void dump( UInt32 uiIndent
= 0,
79 const BitVector bvFlags
= 0) const;
82 /*---------------------------------------------------------------------*/
86 virtual void activate (DrawEnv
*pEnv
,
89 virtual void changeFrom (DrawEnv
*pEnv
,
93 virtual void deactivate (DrawEnv
*pEnv
,
97 /*---------------------------------------------------------------------*/
98 /*! \name OpenGL handling */
101 virtual void validate (DrawEnv
*pEnv
);
102 virtual Int32
getOpenGLId (DrawEnv
*pEnv
);
105 /*========================= PROTECTED ===============================*/
108 // Variables should all be in ShaderStorageBufferObjStdLayoutChunkBase.
110 void onCreate (const ShaderStorageBufferObjStdLayoutChunk
*source
= NULL
);
111 void onCreateAspect(const ShaderStorageBufferObjStdLayoutChunk
*createAspect
,
112 const ShaderStorageBufferObjStdLayoutChunk
*source
= NULL
);
113 void onDestroy ( UInt32 uiContainerId
);
115 /*---------------------------------------------------------------------*/
116 /*! \name Constructors */
119 ShaderStorageBufferObjStdLayoutChunk(void);
120 ShaderStorageBufferObjStdLayoutChunk(const ShaderStorageBufferObjStdLayoutChunk
&source
);
123 /*---------------------------------------------------------------------*/
124 /*! \name Destructors */
127 virtual ~ShaderStorageBufferObjStdLayoutChunk(void);
130 /*---------------------------------------------------------------------*/
134 static void initMethod(InitPhase ePhase
);
138 // extension indices for used extensions;
139 static UInt32 _extVertexBufferObject
;
140 static UInt32 _funcBindBuffer
;
141 static UInt32 _funcMapBuffer
;
142 static UInt32 _funcUnmapBuffer
;
143 static UInt32 _funcBufferData
;
144 static UInt32 _funcBufferSubData
;
145 static UInt32 _funcGenBuffers
;
146 static UInt32 _funcDeleteBuffers
;
147 static UInt32 _funcGetBufferParameteriv
;
150 static UInt32 _extUniformBufferObject
;
151 static UInt32 _funcBindBufferBase
;
153 static UInt32 _extProgramInterfaceQuery
;
154 static UInt32 _extShaderStorageBufferObject
;
156 /*========================== PRIVATE ================================*/
160 friend class FieldContainer
;
161 friend class ShaderStorageBufferObjStdLayoutChunkBase
;
163 /*---------------------------------------------------------------------*/
167 UInt32
handleGL (DrawEnv
*pEnv
,
169 Window::GLObjectStatusE mode
,
172 static void handleDestroyGL(DrawEnv
*pEnv
,
174 Window::GLObjectStatusE mode
);
178 // prohibit default functions (move to 'public' if you need one)
179 void operator =(const ShaderStorageBufferObjStdLayoutChunk
&source
);
182 typedef ShaderStorageBufferObjStdLayoutChunk
*ShaderStorageBufferObjStdLayoutChunkP
;
186 #include "OSGShaderStorageBufferObjStdLayoutChunkBase.inl"
187 #include "OSGShaderStorageBufferObjStdLayoutChunk.inl"
189 #endif /* _OSGSHADERSTORAGEBUFFEROBJSTDLAYOUTCHUNK_H_ */