1 /*---------------------------------------------------------------------------*\
5 * Copyright (C) 2000-2002 by the OpenSG Forum *
9 * contact: dirk@opensg.org, gerrit.voss@vossg.org, jbehr@zgdv.de *
11 \*---------------------------------------------------------------------------*/
12 /*---------------------------------------------------------------------------*\
15 * This library is free software; you can redistribute it and/or modify it *
16 * under the terms of the GNU Library General Public License as published *
17 * by the Free Software Foundation, version 2. *
19 * This library is distributed in the hope that it will be useful, but *
20 * WITHOUT ANY WARRANTY; without even the implied warranty of *
21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
22 * Library General Public License for more details. *
24 * You should have received a copy of the GNU Library General Public *
25 * License along with this library; if not, write to the Free Software *
26 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *
28 \*---------------------------------------------------------------------------*/
29 /*---------------------------------------------------------------------------*\
37 \*---------------------------------------------------------------------------*/
39 #ifndef _OSGSHADEMODELCHUNK_H_
40 #define _OSGSHADEMODELCHUNK_H_
45 #include "OSGConfig.h"
47 #include "OSGShadeModelChunkBase.h"
51 /*! \brief ShadeModelChunk class. See \ref
52 PageSystemShadeModelChunk for a description.
53 \ingroup GrpStateOpenGLObj
54 \ingroup GrpLibOSGState
58 class OSG_STATE_DLLMAPPING ShadeModelChunk
: public ShadeModelChunkBase
62 typedef ShadeModelChunkBase Inherited
;
64 /*========================== PUBLIC =================================*/
67 /*---------------------------------------------------------------------*/
68 /*! \name Chunk Class Access */
71 virtual const StateChunkClass
* getClass (void) const;
74 /*---------------------------------------------------------------------*/
75 /*! \name Static Chunk Class Access */
78 inline static UInt32
getStaticClassId (void);
79 inline static const StateChunkClass
* getStaticClass (void);
82 /*---------------------------------------------------------------------*/
86 virtual void changed(ConstFieldMaskArg whichField
,
91 /*---------------------------------------------------------------------*/
92 /*! \name State Commands */
95 virtual void activate (DrawEnv
*action
,
98 virtual void changeFrom(DrawEnv
*action
,
102 virtual void deactivate(DrawEnv
*action
,
106 /*---------------------------------------------------------------------*/
107 /*! \name Comparison */
110 virtual Real32
switchCost ( StateChunk
*chunk
);
112 virtual bool operator < (const StateChunk
&other
) const;
114 virtual bool operator == (const StateChunk
&other
) const;
115 virtual bool operator != (const StateChunk
&other
) const;
118 /*---------------------------------------------------------------------*/
122 virtual void dump( UInt32 uiIndent
= 0,
123 const BitVector bvFlags
= 0) const;
126 /*========================= PROTECTED ===============================*/
129 // Variables should all be in ShadeModelChunkBase.
131 /*---------------------------------------------------------------------*/
132 /*! \name Constructors */
135 ShadeModelChunk(void);
136 ShadeModelChunk(const ShadeModelChunk
&source
);
139 /*---------------------------------------------------------------------*/
140 /*! \name Destructors */
143 virtual ~ShadeModelChunk(void);
147 /*========================== PRIVATE ================================*/
150 friend class FieldContainer
;
151 friend class ShadeModelChunkBase
;
153 static StateChunkClass _class
;
155 static void initMethod(InitPhase ePhase
);
157 // prohibit default functions (move to 'public' if you need one)
159 void operator =(const ShadeModelChunk
&source
);
162 typedef ShadeModelChunk
*ShadeModelChunkP
;
166 #include "OSGShadeModelChunkBase.inl"
167 #include "OSGShadeModelChunk.inl"
169 #endif /* _OSGSHADEMODELCHUNK_H_ */