fixed: auto_ptr -> unique_ptr
[opensg.git] / Source / System / State / OpenGL / OSGShadeModelChunkBase.inl
blob92092685c26ead447c523ade438d52b97e09bc5d
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37 /*****************************************************************************\
38  *****************************************************************************
39  **                                                                         **
40  **                  This file is automatically generated.                  **
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42  **          Any changes made to this file WILL be lost when it is          **
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44  **                                                                         **
45  **     Do not change this file, changes should be done in the derived      **
46  **     class ShadeModelChunk!
47  **                                                                         **
48  *****************************************************************************
49 \*****************************************************************************/
51 OSG_BEGIN_NAMESPACE
55 //! access the type of the class
56 inline
57 OSG::FieldContainerType &ShadeModelChunkBase::getClassType(void)
59     return _type;
62 //! access the numerical type of the class
63 inline
64 OSG::UInt32 ShadeModelChunkBase::getClassTypeId(void)
66     return _type.getId();
69 inline
70 OSG::UInt16 ShadeModelChunkBase::getClassGroupId(void)
72     return _type.getGroupId();
75 /*------------------------------ get -----------------------------------*/
77 //! Get the value of the ShadeModelChunk::_sfShadeModel field.
79 inline
80 GLenum &ShadeModelChunkBase::editShadeModel(void)
82     editSField(ShadeModelFieldMask);
84     return _sfShadeModel.getValue();
87 //! Get the value of the ShadeModelChunk::_sfShadeModel field.
88 inline
89 const GLenum &ShadeModelChunkBase::getShadeModel(void) const
91     return _sfShadeModel.getValue();
94 //! Set the value of the ShadeModelChunk::_sfShadeModel field.
95 inline
96 void ShadeModelChunkBase::setShadeModel(const GLenum &value)
98     editSField(ShadeModelFieldMask);
100     _sfShadeModel.setValue(value);
104 #ifdef OSG_MT_CPTR_ASPECT
105 inline
106 void ShadeModelChunkBase::execSync (      ShadeModelChunkBase *pFrom,
107                                         ConstFieldMaskArg  whichField,
108                                         AspectOffsetStore &oOffsets,
109                                         ConstFieldMaskArg  syncMode,
110                                   const UInt32             uiSyncInfo)
112     Inherited::execSync(pFrom, whichField, oOffsets, syncMode, uiSyncInfo);
114     if(FieldBits::NoField != (ShadeModelFieldMask & whichField))
115         _sfShadeModel.syncWith(pFrom->_sfShadeModel);
117 #endif
120 inline
121 const Char8 *ShadeModelChunkBase::getClassname(void)
123     return "ShadeModelChunk";
125 OSG_GEN_CONTAINERPTR(ShadeModelChunk);
127 OSG_END_NAMESPACE