fixed: auto_ptr -> unique_ptr
[opensg.git] / Source / System / State / OpenGL / OSGTextureTransformChunk.fcd
blob3b10746e7f8eeea76e26563d40f4bedbd32f6d7d
1 <?xml version="1.0"?>
3 <FieldContainer
4 name="TextureTransformChunk"
5 parent="TransformChunk"
6 library="State"
7 pointerfieldtypes="both"
8 structure="concrete"
9 systemcomponent="true"
10 parentsystemcomponent="true"
11 decoratable="false"
12 useLocalIncludes="false"
13 docGroupBase="GrpStateOpenGL"
15 See \ref PageSystemTextureTransformChunk for a description.
17 This chunk wraps glLoadMatrix() for the GL_TEXTURE matrix mode. It is derived
18 from the OSG::TransformChunk and uses its matrix.
19 <Field
20 name="useCameraBeacon"
21 type="bool"
22 cardinality="single"
23 visibility="external"
24 defaultValue="false"
25 access="public"
27 If enabled it uses the camera beacon matrix (for cube textures)
28 </Field>
29 </FieldContainer>