1 /*---------------------------------------------------------------------------*\
5 * Copyright (C) 2000-2002 by the OpenSG Forum *
9 * contact: dirk@opensg.org, gerrit.voss@vossg.org, jbehr@zgdv.de *
11 \*---------------------------------------------------------------------------*/
12 /*---------------------------------------------------------------------------*\
15 * This library is free software; you can redistribute it and/or modify it *
16 * under the terms of the GNU Library General Public License as published *
17 * by the Free Software Foundation, version 2. *
19 * This library is distributed in the hope that it will be useful, but *
20 * WITHOUT ANY WARRANTY; without even the implied warranty of *
21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
22 * Library General Public License for more details. *
24 * You should have received a copy of the GNU Library General Public *
25 * License along with this library; if not, write to the Free Software *
26 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *
28 \*---------------------------------------------------------------------------*/
29 /*---------------------------------------------------------------------------*\
37 \*---------------------------------------------------------------------------*/
39 //---------------------------------------------------------------------------
41 //---------------------------------------------------------------------------
46 #include "OSGConfig.h"
48 #include "OSGShaderVariable.h"
52 // Documentation for this class is emited in the
53 // OSGShaderVariableBase.cpp file.
54 // To modify it, please change the .fcd file (OSGShaderVariable.fcd) and
55 // regenerate the base file.
57 /***************************************************************************\
59 \***************************************************************************/
61 bool ShaderVariable::WarnUnknown
= false;
63 /***************************************************************************\
65 \***************************************************************************/
67 void ShaderVariable::initMethod(InitPhase ePhase
)
69 Inherited::initMethod(ePhase
);
73 /***************************************************************************\
75 \***************************************************************************/
77 /*-------------------------------------------------------------------------*\
79 \*-------------------------------------------------------------------------*/
81 /*----------------------- constructors & destructors ----------------------*/
83 ShaderVariable::ShaderVariable(void) :
85 _typeid (SHVTypeUnknown
)
89 ShaderVariable::ShaderVariable(const ShaderVariable
&source
) :
91 _typeid (source
._typeid
)
95 ShaderVariable::~ShaderVariable(void)
99 /*----------------------------- class specific ----------------------------*/
101 void ShaderVariable::changed(ConstFieldMaskArg whichField
,
105 Inherited::changed(whichField
, origin
, details
);
108 void ShaderVariable::dump( UInt32
,
109 const BitVector
) const
111 SLOG
<< "Dump ShaderVariable NI" << std::endl
;
114 bool ShaderVariable::isProcedural(void) const