1 /*---------------------------------------------------------------------------*\
5 * Copyright (C) 2000-2013 by the OpenSG Forum *
7 * contact: dirk@opensg.org, gerrit.voss@vossg.org, carsten_neumann@gmx.net *
9 \*---------------------------------------------------------------------------*/
10 /*---------------------------------------------------------------------------*\
13 * This library is free software; you can redistribute it and/or modify it *
14 * under the terms of the GNU Library General Public License as published *
15 * by the Free Software Foundation, version 2. *
17 * This library is distributed in the hope that it will be useful, but *
18 * WITHOUT ANY WARRANTY; without even the implied warranty of *
19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
20 * Library General Public License for more details. *
22 * You should have received a copy of the GNU Library General Public *
23 * License along with this library; if not, write to the Free Software *
24 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *
26 \*---------------------------------------------------------------------------*/
27 /*---------------------------------------------------------------------------*\
35 \*---------------------------------------------------------------------------*/
37 /*****************************************************************************\
38 *****************************************************************************
40 ** This file is automatically generated. **
42 ** Any changes made to this file WILL be lost when it is **
43 ** regenerated, which can become necessary at any time. **
45 ** Do not change this file, changes should be done in the derived **
46 ** class ShaderExecutableVarChunk!
48 *****************************************************************************
49 \*****************************************************************************/
55 //! access the type of the class
57 OSG::FieldContainerType &ShaderExecutableVarChunkBase::getClassType(void)
62 //! access the numerical type of the class
64 OSG::UInt32 ShaderExecutableVarChunkBase::getClassTypeId(void)
70 OSG::UInt16 ShaderExecutableVarChunkBase::getClassGroupId(void)
72 return _type.getGroupId();
75 /*------------------------------ get -----------------------------------*/
77 //! Get the value of the ShaderExecutableVarChunk::_sfActiveShader field.
80 UInt32 &ShaderExecutableVarChunkBase::editActiveShader(void)
82 editSField(ActiveShaderFieldMask);
84 return _sfActiveShader.getValue();
87 //! Get the value of the ShaderExecutableVarChunk::_sfActiveShader field.
89 UInt32 ShaderExecutableVarChunkBase::getActiveShader(void) const
91 return _sfActiveShader.getValue();
94 //! Set the value of the ShaderExecutableVarChunk::_sfActiveShader field.
96 void ShaderExecutableVarChunkBase::setActiveShader(const UInt32 value)
98 editSField(ActiveShaderFieldMask);
100 _sfActiveShader.setValue(value);
103 //! Get the value of the \a index element the ShaderExecutableVarChunk::_mfVariableLocations field.
105 Int32 ShaderExecutableVarChunkBase::getVariableLocations(const UInt32 index) const
107 return _mfVariableLocations[index];
111 MFInt32 ::reference ShaderExecutableVarChunkBase::editVariableLocations(const UInt32 index)
113 editMField(VariableLocationsFieldMask, _mfVariableLocations);
115 return _mfVariableLocations[index];
119 #ifdef OSG_MT_CPTR_ASPECT
121 void ShaderExecutableVarChunkBase::execSync ( ShaderExecutableVarChunkBase *pFrom,
122 ConstFieldMaskArg whichField,
123 AspectOffsetStore &oOffsets,
124 ConstFieldMaskArg syncMode,
125 const UInt32 uiSyncInfo)
127 Inherited::execSync(pFrom, whichField, oOffsets, syncMode, uiSyncInfo);
129 if(FieldBits::NoField != (ProgramVarChunksFieldMask & whichField))
130 _mfProgramVarChunks.syncWith(pFrom->_mfProgramVarChunks,
135 if(FieldBits::NoField != (VariablesFieldMask & whichField))
136 _sfVariables.syncWith(pFrom->_sfVariables);
138 if(FieldBits::NoField != (VariableLocationsFieldMask & whichField))
139 _mfVariableLocations.syncWith(pFrom->_mfVariableLocations,
144 if(FieldBits::NoField != (ActiveShaderFieldMask & whichField))
145 _sfActiveShader.syncWith(pFrom->_sfActiveShader);
151 const Char8 *ShaderExecutableVarChunkBase::getClassname(void)
153 return "ShaderExecutableVarChunk";
155 OSG_GEN_CONTAINERPTR(ShaderExecutableVarChunk);