fixed: auto_ptr -> unique_ptr
[opensg.git] / Source / System / State / Shader / Chunks / OSGShaderProgramVariableChunk.fcd
blobea49be2a66f99d067c316afdaed0f90f0146f3e5
1 <?xml version="1.0"?>
3 <FieldContainer
4 name="ShaderProgramVariableChunk"
5 parent="StateChunk"
6 library="System"
7 pointerfieldtypes="both"
8 structure="concrete"
9 systemcomponent="true"
10 parentsystemcomponent="true"
11 decoratable="false"
12 useLocalIncludes="false"
13 docGroupBase="GrpSystemShader"
15 <Field
16 name="variables"
17 type="ShaderProgramVariables"
18 cardinality="single"
19 visibility="external"
20 access="public"
21 category="childpointer"
22 childParentType="FieldContainer"
23 linkParentField="Parents"
25 </Field>
27 <Field
28 name="destroyedFunctors"
29 type="ChangedFunctorCallback"
30 cardinality="multi"
31 visibility="internal"
32 access="none"
33 defaultHeader="OSGChangedFunctorMFields.h"
34 fieldFlags="FClusterLocal"
36 </Field>
37 </FieldContainer>