1 /*---------------------------------------------------------------------------*\
5 * Copyright (C) 2000-2002 by the OpenSG Forum *
9 * contact: dirk@opensg.org, gerrit.voss@vossg.org, jbehr@zgdv.de *
11 \*---------------------------------------------------------------------------*/
12 /*---------------------------------------------------------------------------*\
15 * This library is free software; you can redistribute it and/or modify it *
16 * under the terms of the GNU Library General Public License as published *
17 * by the Free Software Foundation, version 2. *
19 * This library is distributed in the hope that it will be useful, but *
20 * WITHOUT ANY WARRANTY; without even the implied warranty of *
21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
22 * Library General Public License for more details. *
24 * You should have received a copy of the GNU Library General Public *
25 * License along with this library; if not, write to the Free Software *
26 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *
28 \*---------------------------------------------------------------------------*/
29 /*---------------------------------------------------------------------------*\
37 \*---------------------------------------------------------------------------*/
39 //---------------------------------------------------------------------------
41 //---------------------------------------------------------------------------
46 #include "OSGConfig.h"
48 #include "OSGShaderProcVariable.h"
49 #include "OSGDrawEnv.h"
53 // Documentation for this class is emited in the
54 // OSGShaderProcVariableBase.cpp file.
55 // To modify it, please change the .fcd file (OSGShaderProcVariable.fcd) and
56 // regenerate the base file.
58 /***************************************************************************\
60 \***************************************************************************/
62 /***************************************************************************\
64 \***************************************************************************/
66 void ShaderProcVariable::initMethod(InitPhase ePhase
)
68 Inherited::initMethod(ePhase
);
72 /***************************************************************************\
74 \***************************************************************************/
76 /*-------------------------------------------------------------------------*\
78 \*-------------------------------------------------------------------------*/
80 /*----------------------- constructors & destructors ----------------------*/
82 ShaderProcVariable::ShaderProcVariable(void) :
87 ShaderProcVariable::ShaderProcVariable(const ShaderProcVariable
&source
) :
92 ShaderProcVariable::~ShaderProcVariable(void)
96 /*----------------------------- class specific ----------------------------*/
98 void ShaderProcVariable::changed(ConstFieldMaskArg whichField
,
102 MFParentFieldContainerPtr::const_iterator parentsIt
=
103 this->_mfParents
.begin();
105 MFParentFieldContainerPtr::const_iterator parentsEnd
=
106 this->_mfParents
.end();
108 while(parentsIt
!= parentsEnd
)
110 (*parentsIt
)->changed(
111 TypeTraits
<BitVector
>::One
<< parentsIt
.getParentFieldPos(),
112 ChangedOrigin::Child
,
118 Inherited::changed(whichField
, origin
, details
);
121 void ShaderProcVariable::dump( UInt32
,
122 const BitVector
) const
124 SLOG
<< "Dump ShaderProcVariable NI" << std::endl
;