fixed: auto_ptr -> unique_ptr
[opensg.git] / Source / System / State / Shader / Variables / OSGShaderProcVariable.fcd
blob83caf8a054a593462005f2e76064364858da675c
1 <?xml version="1.0"?>
3 <FieldContainer
4 name="ShaderProcVariable"
5 parent="ShaderVariable"
6 library="System"
7 pointerfieldtypes="both"
8 structure="abstract"
9 systemcomponent="true"
10 parentsystemcomponent="true"
11 decoratable="false"
12 useLocalIncludes="false"
13 childFields="multi"
14 docGroupBase="GrpSystemShader"
16 <Field
17 name="dependency"
18 type="UInt32"
19 cardinality="single"
20 visibility="external"
21 access="public"
22 defaultValue="ShaderProcVariable::SHDObject"
24 scope
25 </Field>
26 <Field
27 name="parents"
28 type="FieldContainer"
29 cardinality="multi"
30 visibility="internal"
31 access="none"
32 category="parentpointer"
33 fieldFlags="FStdAccess, FClusterLocal"
35 </Field>
36 <!--- fieldFlags="FStdAccess, FClusterLocal" -->
37 </FieldContainer>