1 /*---------------------------------------------------------------------------*\
5 * Copyright (C) 2000-2002 by the OpenSG Forum *
9 * contact: dirk@opensg.org, gerrit.voss@vossg.org, jbehr@zgdv.de *
11 \*---------------------------------------------------------------------------*/
12 /*---------------------------------------------------------------------------*\
15 * This library is free software; you can redistribute it and/or modify it *
16 * under the terms of the GNU Library General Public License as published *
17 * by the Free Software Foundation, version 2. *
19 * This library is distributed in the hope that it will be useful, but *
20 * WITHOUT ANY WARRANTY; without even the implied warranty of *
21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
22 * Library General Public License for more details. *
24 * You should have received a copy of the GNU Library General Public *
25 * License along with this library; if not, write to the Free Software *
26 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *
28 \*---------------------------------------------------------------------------*/
29 /*---------------------------------------------------------------------------*\
37 \*---------------------------------------------------------------------------*/
39 #ifndef _OSGSHADERPROCVARIABLE_H_
40 #define _OSGSHADERPROCVARIABLE_H_
45 #include "OSGShaderProcVariableBase.h"
49 /*! \brief ShaderVariableOSG class. See \ref
50 PageSystemShaderVariableOSG for a description.
51 \ingroup GrpSystemShaderVariables
52 \ingroup GrpLibOSGSystem
56 class OSG_SYSTEM_DLLMAPPING ShaderProcVariable
: public ShaderProcVariableBase
60 /*========================== PUBLIC =================================*/
64 typedef ShaderProcVariableBase Inherited
;
74 /*---------------------------------------------------------------------*/
78 virtual void changed(ConstFieldMaskArg whichField
,
83 /*---------------------------------------------------------------------*/
87 virtual void dump( UInt32 uiIndent
= 0,
88 const BitVector bvFlags
= 0) const;
91 /*---------------------------------------------------------------------*/
96 /*---------------------------------------------------------------------*/
101 /*========================= PROTECTED ===============================*/
105 /*---------------------------------------------------------------------*/
106 /*! \name Constructors */
109 ShaderProcVariable(void);
110 ShaderProcVariable(const ShaderProcVariable
&source
);
113 /*---------------------------------------------------------------------*/
114 /*! \name Destructors */
117 virtual ~ShaderProcVariable(void);
120 /*---------------------------------------------------------------------*/
124 static void initMethod(InitPhase ePhase
);
127 /*---------------------------------------------------------------------*/
128 /*! \name Destructors */
132 /*========================== PRIVATE ================================*/
136 friend class FieldContainer
;
137 friend class ShaderProcVariableBase
;
139 // prohibit default functions (move to 'public' if you need one)
140 void operator =(const ShaderProcVariable
&source
);
143 typedef ShaderProcVariable
*ShaderProcVariableP
;
147 #include "OSGShaderProcVariableBase.inl"
148 #include "OSGShaderProcVariable.inl"
150 #endif /* _OSGSHADERPROCVARIABLE_H_ */