fixed: auto_ptr -> unique_ptr
[opensg.git] / Source / System / State / Shader / Variables / OSGShaderValueVariable.fcd
blob37f6b136ccd5c1c10c6f8d9ad715710d10d58fcc
1 <?xml version="1.0"?>
3 <FieldContainer
4 name="ShaderValueVariable"
5 parent="ShaderVariable"
6 library="System"
7 pointerfieldtypes="both"
8 structure="abstract"
9 systemcomponent="true"
10 parentsystemcomponent="true"
11 decoratable="false"
12 useLocalIncludes="false"
13 docGroupBase="GrpSystemShader"
15 <Field
16 name="variableIdx"
17 type="UInt16"
18 cardinality="multi"
19 visibility="internal"
20 access="none"
22 </Field>
23 <Field
24 name="parents"
25 type="FieldContainer"
26 cardinality="multi"
27 visibility="internal"
28 access="none"
29 category="parentpointer"
30 fieldFlags="FStdAccess"
32 </Field>
35 <Field
36 name="exeVariableIdx"
37 type="UInt16"
38 cardinality="multi"
39 visibility="internal"
40 access="none"
41 fieldFlags="FClusterLocal"
43 </Field>
44 <Field
45 name="exeParents"
46 type="FieldContainer"
47 cardinality="multi"
48 visibility="internal"
49 access="none"
50 category="parentpointer"
51 fieldFlags="FStdAccess, FClusterLocal"
53 </Field>
54 <!--- fieldFlags="FStdAccess, FClusterLocal" -->
55 </FieldContainer>