fixed: auto_ptr -> unique_ptr
[opensg.git] / Source / System / State / Shader / Variables / OSGShaderVariableFunctor.cpp
blob407c1f0a81b04c8753da068f5d451848b909fc83
1 /*---------------------------------------------------------------------------*\
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29 /*---------------------------------------------------------------------------*\
30 * Changes *
31 * *
32 * *
33 * *
34 * *
35 * *
36 * *
37 \*---------------------------------------------------------------------------*/
39 //---------------------------------------------------------------------------
40 // Includes
41 //---------------------------------------------------------------------------
43 #include <cstdlib>
44 #include <cstdio>
46 #include "OSGConfig.h"
48 #include "OSGShaderVariableFunctor.h"
49 #include "OSGDrawEnv.h"
51 OSG_USING_NAMESPACE
53 // Documentation for this class is emited in the
54 // OSGShaderVariableFunctorBase.cpp file.
55 // To modify it, please change the .fcd file (OSGShaderVariableFunctor.fcd) and
56 // regenerate the base file.
58 /***************************************************************************\
59 * Class variables *
60 \***************************************************************************/
62 /***************************************************************************\
63 * Class methods *
64 \***************************************************************************/
66 void ShaderVariableFunctor::initMethod(InitPhase ePhase)
68 Inherited::initMethod(ePhase);
72 /***************************************************************************\
73 * Instance methods *
74 \***************************************************************************/
76 /*-------------------------------------------------------------------------*\
77 - private -
78 \*-------------------------------------------------------------------------*/
80 /*----------------------- constructors & destructors ----------------------*/
82 ShaderVariableFunctor::ShaderVariableFunctor(void) :
83 Inherited ( ),
84 #ifdef OSG_1_COMPAT
85 _uiFuncMode(0),
87 _pPFunc ( ),
88 _pOSGPFunc ( ),
89 #endif
91 _pFunc ( ),
92 _pNodeFunc ( )
94 setTypeId(ShaderVariable::SHVTypeFunctor);
97 ShaderVariableFunctor::ShaderVariableFunctor(
98 const ShaderVariableFunctor &source) :
100 Inherited (source),
101 #ifdef OSG_1_COMPAT
102 _uiFuncMode(0 ),
104 _pPFunc ( ),
105 _pOSGPFunc ( ),
106 #endif
108 _pFunc ( ),
109 _pNodeFunc ( )
113 ShaderVariableFunctor::~ShaderVariableFunctor(void)
117 /*----------------------------- class specific ----------------------------*/
119 void ShaderVariableFunctor::changed(ConstFieldMaskArg whichField,
120 UInt32 origin,
121 BitVector details)
123 Inherited::changed(whichField, origin, details);
126 void ShaderVariableFunctor::dump( UInt32 ,
127 const BitVector ) const
129 SLOG << "Dump ShaderVariableFunctor NI" << std::endl;
132 bool ShaderVariableFunctor::isProcedural(void) const
134 return true;