1 /*---------------------------------------------------------------------------*\
5 * Copyright (C) 2000-2002 by the OpenSG Forum *
9 * contact: dirk@opensg.org, gerrit.voss@vossg.org, jbehr@zgdv.de *
11 \*---------------------------------------------------------------------------*/
12 /*---------------------------------------------------------------------------*\
15 * This library is free software; you can redistribute it and/or modify it *
16 * under the terms of the GNU Library General Public License as published *
17 * by the Free Software Foundation, version 2. *
19 * This library is distributed in the hope that it will be useful, but *
20 * WITHOUT ANY WARRANTY; without even the implied warranty of *
21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
22 * Library General Public License for more details. *
24 * You should have received a copy of the GNU Library General Public *
25 * License along with this library; if not, write to the Free Software *
26 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *
28 \*---------------------------------------------------------------------------*/
29 /*---------------------------------------------------------------------------*\
37 \*---------------------------------------------------------------------------*/
39 //---------------------------------------------------------------------------
41 //---------------------------------------------------------------------------
46 #include "OSGConfig.h"
48 #include "OSGShaderVariableFunctor.h"
49 #include "OSGDrawEnv.h"
53 // Documentation for this class is emited in the
54 // OSGShaderVariableFunctorBase.cpp file.
55 // To modify it, please change the .fcd file (OSGShaderVariableFunctor.fcd) and
56 // regenerate the base file.
58 /***************************************************************************\
60 \***************************************************************************/
62 /***************************************************************************\
64 \***************************************************************************/
66 void ShaderVariableFunctor::initMethod(InitPhase ePhase
)
68 Inherited::initMethod(ePhase
);
72 /***************************************************************************\
74 \***************************************************************************/
76 /*-------------------------------------------------------------------------*\
78 \*-------------------------------------------------------------------------*/
80 /*----------------------- constructors & destructors ----------------------*/
82 ShaderVariableFunctor::ShaderVariableFunctor(void) :
94 setTypeId(ShaderVariable::SHVTypeFunctor
);
97 ShaderVariableFunctor::ShaderVariableFunctor(
98 const ShaderVariableFunctor
&source
) :
113 ShaderVariableFunctor::~ShaderVariableFunctor(void)
117 /*----------------------------- class specific ----------------------------*/
119 void ShaderVariableFunctor::changed(ConstFieldMaskArg whichField
,
123 Inherited::changed(whichField
, origin
, details
);
126 void ShaderVariableFunctor::dump( UInt32
,
127 const BitVector
) const
129 SLOG
<< "Dump ShaderVariableFunctor NI" << std::endl
;
132 bool ShaderVariableFunctor::isProcedural(void) const