fixed: auto_ptr -> unique_ptr
[opensg.git] / Source / System / State / Shader / Variables / OSGShaderVariableMInt.cpp
blob5a6ea49e66d3a53ec40054bee63cc0c8c5e9dc07
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29 /*---------------------------------------------------------------------------*\
30 * Changes *
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37 \*---------------------------------------------------------------------------*/
39 //---------------------------------------------------------------------------
40 // Includes
41 //---------------------------------------------------------------------------
43 #include <stdlib.h>
44 #include <stdio.h>
46 #include "OSGConfig.h"
48 #include "OSGShaderVariableMInt.h"
50 OSG_BEGIN_NAMESPACE
52 /***************************************************************************\
53 * Description *
54 \***************************************************************************/
56 /*! \class OSG::ShaderVariableMInt
60 /***************************************************************************\
61 * Class variables *
62 \***************************************************************************/
64 /***************************************************************************\
65 * Class methods *
66 \***************************************************************************/
68 void ShaderVariableMInt::initMethod(InitPhase ePhase)
70 Inherited::initMethod(ePhase);
74 /***************************************************************************\
75 * Instance methods *
76 \***************************************************************************/
78 /*-------------------------------------------------------------------------*\
79 - private -
80 \*-------------------------------------------------------------------------*/
82 /*----------------------- constructors & destructors ----------------------*/
84 ShaderVariableMInt::ShaderVariableMInt(void) :
85 Inherited()
87 setTypeId(ShaderVariable::SHVTypeMInt);
90 ShaderVariableMInt::ShaderVariableMInt(const ShaderVariableMInt &source) :
91 Inherited(source)
95 ShaderVariableMInt::~ShaderVariableMInt(void)
99 /*----------------------------- class specific ----------------------------*/
101 void ShaderVariableMInt::changed(ConstFieldMaskArg whichField,
102 UInt32 origin,
103 BitVector details)
105 Inherited::changed(whichField, origin, details);
108 void ShaderVariableMInt::dump( UInt32 ,
109 const BitVector ) const
111 SLOG << "Dump ShaderVariableMInt NI" << std::endl;
114 OSG_END_NAMESPACE