fixed: auto_ptr -> unique_ptr
[opensg.git] / Source / System / State / Shader / Variables / OSGShaderVariableMUInt.fcd
blobc5bf3f4e33f58893e218b445cc5e145649621d1b
1 <?xml version="1.0"?>
3 <FieldContainer
4 name="ShaderVariableMUInt"
5 parent="ShaderValueVariable"
6 library="System"
7 pointerfieldtypes="both"
8 structure="concrete"
9 systemcomponent="true"
10 parentsystemcomponent="true"
11 decoratable="false"
12 useLocalIncludes="false"
13 docGroupBase="GrpSystemShader"
15 <Field
16 name="value"
17 type="UInt32"
18 cardinality="multi"
19 visibility="external"
20 access="public"
22 variable value
23 </Field>
24 </FieldContainer>