fixed: auto_ptr -> unique_ptr
[opensg.git] / Source / System / State / Shader / Variables / OSGShaderVariableMUInt.h
blob851af8907d419e7ad18ad7aa144e3c6776b875f1
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29 /*---------------------------------------------------------------------------*\
30 * Changes *
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37 \*---------------------------------------------------------------------------*/
39 #ifndef _OSGSHADERVARIABLEMUINT_H_
40 #define _OSGSHADERVARIABLEMUINT_H_
41 #ifdef __sgi
42 #pragma once
43 #endif
45 #include "OSGShaderVariableMUIntBase.h"
47 OSG_BEGIN_NAMESPACE
49 /*! \brief ShaderVariableMUInt class. See \ref
50 PageSystemShaderVariableMUInt for a description.
53 class OSG_SYSTEM_DLLMAPPING ShaderVariableMUInt : public ShaderVariableMUIntBase
55 protected:
57 /*========================== PUBLIC =================================*/
59 public:
61 typedef ShaderVariableMUIntBase Inherited;
62 typedef ShaderVariableMUInt Self;
64 /*---------------------------------------------------------------------*/
65 /*! \name Sync */
66 /*! \{ */
68 virtual void changed(ConstFieldMaskArg whichField,
69 UInt32 origin,
70 BitVector details );
72 /*! \} */
73 /*---------------------------------------------------------------------*/
74 /*! \name Output */
75 /*! \{ */
77 virtual void dump( UInt32 uiIndent = 0,
78 const BitVector bvFlags = 0) const;
80 /*! \} */
81 /*========================= PROTECTED ===============================*/
83 protected:
85 // Variables should all be in ShaderVariableMUIntBase.
87 /*---------------------------------------------------------------------*/
88 /*! \name Constructors */
89 /*! \{ */
91 ShaderVariableMUInt(void);
92 ShaderVariableMUInt(const ShaderVariableMUInt &source);
94 /*! \} */
95 /*---------------------------------------------------------------------*/
96 /*! \name Destructors */
97 /*! \{ */
99 virtual ~ShaderVariableMUInt(void);
101 /*! \} */
102 /*---------------------------------------------------------------------*/
103 /*! \name Init */
104 /*! \{ */
106 static void initMethod(InitPhase ePhase);
108 /*! \} */
109 /*========================== PRIVATE ================================*/
111 private:
113 friend class FieldContainer;
114 friend class ShaderVariableMUIntBase;
116 // prohibit default functions (move to 'public' if you need one)
117 void operator =(const ShaderVariableMUInt &source);
120 typedef ShaderVariableMUInt *ShaderVariableMUIntP;
122 OSG_END_NAMESPACE
124 #include "OSGShaderVariableMUIntBase.inl"
125 #include "OSGShaderVariableMUInt.inl"
127 #endif /* _OSGSHADERVARIABLEMUINT_H_ */