fixed: auto_ptr -> unique_ptr
[opensg.git] / Source / System / State / Shader / Variables / OSGShaderVariableMUIntBase.h
blob84945ed2d4c4112eb3f518f17f7c37052ae512f4
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28 \*---------------------------------------------------------------------------*/
29 /*---------------------------------------------------------------------------*\
30 * Changes *
31 * *
32 * *
33 * *
34 * *
35 * *
36 * *
37 \*---------------------------------------------------------------------------*/
39 /*****************************************************************************\
40 *****************************************************************************
41 ** **
42 ** This file is automatically generated. **
43 ** **
44 ** Any changes made to this file WILL be lost when it is **
45 ** regenerated, which can become necessary at any time. **
46 ** **
47 ** Do not change this file, changes should be done in the derived **
48 ** class ShaderVariableMUInt
49 ** **
50 *****************************************************************************
51 \*****************************************************************************/
54 #ifndef _OSGSHADERVARIABLEMUINTBASE_H_
55 #define _OSGSHADERVARIABLEMUINTBASE_H_
56 #ifdef __sgi
57 #pragma once
58 #endif
61 #include "OSGConfig.h"
62 #include "OSGSystemDef.h"
64 //#include "OSGBaseTypes.h"
66 #include "OSGShaderValueVariable.h" // Parent
68 #include "OSGSysFields.h" // Value type
70 #include "OSGShaderVariableMUIntFields.h"
72 OSG_BEGIN_NAMESPACE
75 class ShaderVariableMUInt;
77 //! \brief ShaderVariableMUInt Base Class.
79 class OSG_SYSTEM_DLLMAPPING ShaderVariableMUIntBase : public ShaderValueVariable
81 public:
83 typedef ShaderValueVariable Inherited;
84 typedef ShaderValueVariable ParentContainer;
86 typedef Inherited::TypeObject TypeObject;
87 typedef TypeObject::InitPhase InitPhase;
89 OSG_GEN_INTERNALPTR(ShaderVariableMUInt);
91 /*========================== PUBLIC =================================*/
93 public:
95 enum
97 ValueFieldId = Inherited::NextFieldId,
98 NextFieldId = ValueFieldId + 1
101 static const OSG::BitVector ValueFieldMask =
102 (TypeTraits<BitVector>::One << ValueFieldId);
103 static const OSG::BitVector NextFieldMask =
104 (TypeTraits<BitVector>::One << NextFieldId);
106 typedef MFUInt32 MFValueType;
108 /*---------------------------------------------------------------------*/
109 /*! \name Class Get */
110 /*! \{ */
112 static FieldContainerType &getClassType (void);
113 static UInt32 getClassTypeId (void);
114 static UInt16 getClassGroupId(void);
116 /*! \} */
117 /*---------------------------------------------------------------------*/
118 /*! \name FieldContainer Get */
119 /*! \{ */
121 virtual FieldContainerType &getType (void);
122 virtual const FieldContainerType &getType (void) const;
124 virtual UInt32 getContainerSize(void) const;
126 /*! \} */
127 /*---------------------------------------------------------------------*/
128 /*! \name Field Get */
129 /*! \{ */
132 MFUInt32 *editMFValue (void);
133 const MFUInt32 *getMFValue (void) const;
136 MFUInt32 ::reference editValue (const UInt32 index);
137 UInt32 getValue (const UInt32 index) const;
139 /*! \} */
140 /*---------------------------------------------------------------------*/
141 /*! \name Field Set */
142 /*! \{ */
145 /*! \} */
146 /*---------------------------------------------------------------------*/
147 /*! \name Ptr MField Set */
148 /*! \{ */
150 /*! \} */
151 /*---------------------------------------------------------------------*/
152 /*! \name Binary Access */
153 /*! \{ */
155 virtual SizeT getBinSize (ConstFieldMaskArg whichField);
156 virtual void copyToBin (BinaryDataHandler &pMem,
157 ConstFieldMaskArg whichField);
158 virtual void copyFromBin(BinaryDataHandler &pMem,
159 ConstFieldMaskArg whichField);
162 /*! \} */
163 /*---------------------------------------------------------------------*/
164 /*! \name Construction */
165 /*! \{ */
167 static ShaderVariableMUIntTransitPtr create (void);
168 static ShaderVariableMUInt *createEmpty (void);
170 static ShaderVariableMUIntTransitPtr createLocal (
171 BitVector bFlags = FCLocal::All);
173 static ShaderVariableMUInt *createEmptyLocal(
174 BitVector bFlags = FCLocal::All);
176 static ShaderVariableMUIntTransitPtr createDependent (BitVector bFlags);
178 /*! \} */
179 /*---------------------------------------------------------------------*/
180 /*! \name Copy */
181 /*! \{ */
183 virtual FieldContainerTransitPtr shallowCopy (void) const;
184 virtual FieldContainerTransitPtr shallowCopyLocal(
185 BitVector bFlags = FCLocal::All) const;
186 virtual FieldContainerTransitPtr shallowCopyDependent(
187 BitVector bFlags) const;
189 /*! \} */
190 /*========================= PROTECTED ===============================*/
192 protected:
194 static TypeObject _type;
196 static void classDescInserter(TypeObject &oType);
197 static const Char8 *getClassname (void );
199 /*---------------------------------------------------------------------*/
200 /*! \name Fields */
201 /*! \{ */
203 MFUInt32 _mfValue;
205 /*! \} */
206 /*---------------------------------------------------------------------*/
207 /*! \name Constructors */
208 /*! \{ */
210 ShaderVariableMUIntBase(void);
211 ShaderVariableMUIntBase(const ShaderVariableMUIntBase &source);
213 /*! \} */
214 /*---------------------------------------------------------------------*/
215 /*! \name Destructors */
216 /*! \{ */
218 virtual ~ShaderVariableMUIntBase(void);
220 /*! \} */
221 /*---------------------------------------------------------------------*/
222 /*! \name onCreate */
223 /*! \{ */
226 /*! \} */
227 /*---------------------------------------------------------------------*/
228 /*! \name Generic Field Access */
229 /*! \{ */
231 GetFieldHandlePtr getHandleValue (void) const;
232 EditFieldHandlePtr editHandleValue (void);
234 /*! \} */
235 /*---------------------------------------------------------------------*/
236 /*! \name Sync */
237 /*! \{ */
239 #ifdef OSG_MT_CPTR_ASPECT
240 virtual void execSyncV( FieldContainer &oFrom,
241 ConstFieldMaskArg whichField,
242 AspectOffsetStore &oOffsets,
243 ConstFieldMaskArg syncMode ,
244 const UInt32 uiSyncInfo);
246 void execSync ( ShaderVariableMUIntBase *pFrom,
247 ConstFieldMaskArg whichField,
248 AspectOffsetStore &oOffsets,
249 ConstFieldMaskArg syncMode ,
250 const UInt32 uiSyncInfo);
251 #endif
253 /*! \} */
254 /*---------------------------------------------------------------------*/
255 /*! \name Edit */
256 /*! \{ */
258 /*! \} */
259 /*---------------------------------------------------------------------*/
260 /*! \name Aspect Create */
261 /*! \{ */
263 #ifdef OSG_MT_CPTR_ASPECT
264 virtual FieldContainer *createAspectCopy(
265 const FieldContainer *pRefAspect) const;
266 #endif
268 /*! \} */
269 /*---------------------------------------------------------------------*/
270 /*! \name Edit */
271 /*! \{ */
272 /*! \} */
273 /*---------------------------------------------------------------------*/
274 /*! \name Sync */
275 /*! \{ */
277 virtual void resolveLinks(void);
279 /*! \} */
280 /*========================== PRIVATE ================================*/
282 private:
283 /*---------------------------------------------------------------------*/
285 // prohibit default functions (move to 'public' if you need one)
286 void operator =(const ShaderVariableMUIntBase &source);
289 typedef ShaderVariableMUIntBase *ShaderVariableMUIntBaseP;
291 OSG_END_NAMESPACE
293 #endif /* _OSGSHADERVARIABLEMUINTBASE_H_ */