fixed: auto_ptr -> unique_ptr
[opensg.git] / Source / System / State / Shader / Variables / OSGShaderVariableMVec2f.cpp
blob1643da1618aa96b5e6ac4d76b41dee076119b027
1 /*---------------------------------------------------------------------------*\
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29 /*---------------------------------------------------------------------------*\
30 * Changes *
31 * *
32 * *
33 * *
34 * *
35 * *
36 * *
37 \*---------------------------------------------------------------------------*/
39 //---------------------------------------------------------------------------
40 // Includes
41 //---------------------------------------------------------------------------
43 #include <stdlib.h>
44 #include <stdio.h>
46 #include "OSGConfig.h"
48 #include "OSGShaderVariableMVec2f.h"
50 OSG_BEGIN_NAMESPACE
52 /***************************************************************************\
53 * Description *
54 \***************************************************************************/
56 /*! \class OSG::ShaderVariableMVec2f
60 /***************************************************************************\
61 * Class variables *
62 \***************************************************************************/
64 /***************************************************************************\
65 * Class methods *
66 \***************************************************************************/
68 void ShaderVariableMVec2f::initMethod(InitPhase ePhase)
70 Inherited::initMethod(ePhase);
73 /***************************************************************************\
74 * Instance methods *
75 \***************************************************************************/
77 /*-------------------------------------------------------------------------*\
78 - private -
79 \*-------------------------------------------------------------------------*/
81 /*----------------------- constructors & destructors ----------------------*/
83 ShaderVariableMVec2f::ShaderVariableMVec2f(void) :
84 Inherited()
86 setTypeId(ShaderVariable::SHVTypeMVec2f);
89 ShaderVariableMVec2f::ShaderVariableMVec2f(const ShaderVariableMVec2f &source) :
90 Inherited(source)
94 ShaderVariableMVec2f::~ShaderVariableMVec2f(void)
98 /*----------------------------- class specific ----------------------------*/
100 void ShaderVariableMVec2f::changed(ConstFieldMaskArg whichField,
101 UInt32 origin,
102 BitVector details)
104 Inherited::changed(whichField, origin, details);
107 void ShaderVariableMVec2f::dump( UInt32 ,
108 const BitVector ) const
110 SLOG << "Dump ShaderVariableMVec2f NI" << std::endl;
113 OSG_END_NAMESPACE