fixed: auto_ptr -> unique_ptr
[opensg.git] / Source / System / State / Shader / Variables / OSGShaderVariableMVec3f.fcd
blobacdfbf08752876a39304630a1243f6cba21e5ffa
1 <?xml version="1.0"?>
3 <FieldContainer
4 name="ShaderVariableMVec3f"
5 parent="ShaderValueVariable"
6 library="System"
7 pointerfieldtypes="both"
8 structure="concrete"
9 systemcomponent="true"
10 parentsystemcomponent="true"
11 decoratable="false"
12 useLocalIncludes="false"
13 docGroupBase="GrpSystemShader"
15 <Field
16 name="value"
17 type="Vec3f"
18 cardinality="multi"
19 visibility="external"
20 access="public"
22 variable value
23 </Field>
24 </FieldContainer>