fixed: auto_ptr -> unique_ptr
[opensg.git] / Source / System / State / Shader / Variables / OSGShaderVariableMVec3f.h
blob2a79f11667cc4732e26d1bb0447c486f4b449d27
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15 * This library is free software; you can redistribute it and/or modify it *
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29 /*---------------------------------------------------------------------------*\
30 * Changes *
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37 \*---------------------------------------------------------------------------*/
39 #ifndef _OSGSHADERVARIABLEMVEC3F_H_
40 #define _OSGSHADERVARIABLEMVEC3F_H_
41 #ifdef __sgi
42 #pragma once
43 #endif
45 #include "OSGShaderVariableMVec3fBase.h"
47 OSG_BEGIN_NAMESPACE
49 /*! \brief ShaderVariableMVec3f class. See \ref
50 PageSystemShaderVariableMVec3f for a description.
51 \ingroup GrpSystemShaderVariables
52 \ingroup GrpLibOSGSystem
53 \includebasedoc
56 class OSG_SYSTEM_DLLMAPPING ShaderVariableMVec3f :
57 public ShaderVariableMVec3fBase
59 private:
61 /*========================== PUBLIC =================================*/
63 public:
65 typedef ShaderVariableMVec3fBase Inherited;
67 /*---------------------------------------------------------------------*/
68 /*! \name Sync */
69 /*! \{ */
71 virtual void changed(ConstFieldMaskArg whichField,
72 UInt32 origin,
73 BitVector details);
75 /*! \} */
76 /*---------------------------------------------------------------------*/
77 /*! \name Output */
78 /*! \{ */
80 virtual void dump( UInt32 uiIndent = 0,
81 const BitVector bvFlags = 0) const;
83 /*! \} */
84 /*========================= PROTECTED ===============================*/
86 protected:
88 // Variables should all be in ShaderVariableMVec3fBase.
90 /*---------------------------------------------------------------------*/
91 /*! \name Constructors */
92 /*! \{ */
94 ShaderVariableMVec3f(void);
95 ShaderVariableMVec3f(const ShaderVariableMVec3f &source);
97 /*! \} */
98 /*---------------------------------------------------------------------*/
99 /*! \name Destructors */
100 /*! \{ */
102 virtual ~ShaderVariableMVec3f(void);
104 /*! \} */
105 /*---------------------------------------------------------------------*/
106 /*! \name Init */
107 /*! \{ */
109 static void initMethod(InitPhase ePhase);
111 /*! \} */
112 /*========================== PRIVATE ================================*/
114 private:
116 friend class FieldContainer;
117 friend class ShaderVariableMVec3fBase;
119 // prohibit default functions (move to 'public' if you need one)
120 void operator =(const ShaderVariableMVec3f &source);
123 typedef ShaderVariableMVec3f *ShaderVariableMVec3fP;
125 OSG_END_NAMESPACE
127 #include "OSGShaderVariableMVec3fBase.inl"
128 #include "OSGShaderVariableMVec3f.inl"
130 #endif /* _OSGSHADERVARIABLEMVEC3F_H_ */