1 /*---------------------------------------------------------------------------*\
5 * Copyright (C) 2000-2002 by the OpenSG Forum *
9 * contact: dirk@opensg.org, gerrit.voss@vossg.org, jbehr@zgdv.de *
11 \*---------------------------------------------------------------------------*/
12 /*---------------------------------------------------------------------------*\
15 * This library is free software; you can redistribute it and/or modify it *
16 * under the terms of the GNU Library General Public License as published *
17 * by the Free Software Foundation, version 2. *
19 * This library is distributed in the hope that it will be useful, but *
20 * WITHOUT ANY WARRANTY; without even the implied warranty of *
21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
22 * Library General Public License for more details. *
24 * You should have received a copy of the GNU Library General Public *
25 * License along with this library; if not, write to the Free Software *
26 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *
28 \*---------------------------------------------------------------------------*/
29 /*---------------------------------------------------------------------------*\
37 \*---------------------------------------------------------------------------*/
39 //---------------------------------------------------------------------------
41 //---------------------------------------------------------------------------
46 #include "OSGConfig.h"
48 #include "OSGShaderVariableMVec4f.h"
52 /***************************************************************************\
54 \***************************************************************************/
56 /*! \class OSG::ShaderVariableMVec4f
60 /***************************************************************************\
62 \***************************************************************************/
64 /***************************************************************************\
66 \***************************************************************************/
68 void ShaderVariableMVec4f::initMethod(InitPhase ePhase
)
70 Inherited::initMethod(ePhase
);
74 /***************************************************************************\
76 \***************************************************************************/
78 /*-------------------------------------------------------------------------*\
80 \*-------------------------------------------------------------------------*/
82 /*----------------------- constructors & destructors ----------------------*/
84 ShaderVariableMVec4f::ShaderVariableMVec4f(void) :
87 setTypeId(ShaderVariable::SHVTypeMVec4f
);
90 ShaderVariableMVec4f::ShaderVariableMVec4f(const ShaderVariableMVec4f
&source
) :
95 ShaderVariableMVec4f::~ShaderVariableMVec4f(void)
99 /*----------------------------- class specific ----------------------------*/
101 void ShaderVariableMVec4f::changed(ConstFieldMaskArg whichField
,
105 Inherited::changed(whichField
, origin
, details
);
108 void ShaderVariableMVec4f::dump( UInt32
,
109 const BitVector
) const
111 SLOG
<< "Dump ShaderVariableMVec4f NI" << std::endl
;