fixed: auto_ptr -> unique_ptr
[opensg.git] / Source / System / State / Shader / Variables / OSGShaderVariableOSGBase.h
blobeb350cfaaad336ecee0ed9c8a4782c9434cbe34d
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29 /*---------------------------------------------------------------------------*\
30 * Changes *
31 * *
32 * *
33 * *
34 * *
35 * *
36 * *
37 \*---------------------------------------------------------------------------*/
39 /*****************************************************************************\
40 *****************************************************************************
41 ** **
42 ** This file is automatically generated. **
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44 ** Any changes made to this file WILL be lost when it is **
45 ** regenerated, which can become necessary at any time. **
46 ** **
47 ** Do not change this file, changes should be done in the derived **
48 ** class ShaderVariableOSG
49 ** **
50 *****************************************************************************
51 \*****************************************************************************/
54 #ifndef _OSGSHADERVARIABLEOSGBASE_H_
55 #define _OSGSHADERVARIABLEOSGBASE_H_
56 #ifdef __sgi
57 #pragma once
58 #endif
61 #include "OSGConfig.h"
62 #include "OSGSystemDef.h"
64 //#include "OSGBaseTypes.h"
66 #include "OSGShaderProcVariable.h" // Parent
68 #include "OSGSysFields.h" // OsgVarType type
70 #include "OSGShaderVariableOSGFields.h"
72 OSG_BEGIN_NAMESPACE
75 class ShaderVariableOSG;
77 //! \brief ShaderVariableOSG Base Class.
79 class OSG_SYSTEM_DLLMAPPING ShaderVariableOSGBase : public ShaderProcVariable
81 public:
83 typedef ShaderProcVariable Inherited;
84 typedef ShaderProcVariable ParentContainer;
86 typedef Inherited::TypeObject TypeObject;
87 typedef TypeObject::InitPhase InitPhase;
89 OSG_GEN_INTERNALPTR(ShaderVariableOSG);
91 /*========================== PUBLIC =================================*/
93 public:
95 enum
97 OsgVarTypeFieldId = Inherited::NextFieldId,
98 NextFieldId = OsgVarTypeFieldId + 1
101 static const OSG::BitVector OsgVarTypeFieldMask =
102 (TypeTraits<BitVector>::One << OsgVarTypeFieldId);
103 static const OSG::BitVector NextFieldMask =
104 (TypeTraits<BitVector>::One << NextFieldId);
106 typedef SFUInt32 SFOsgVarTypeType;
108 /*---------------------------------------------------------------------*/
109 /*! \name Class Get */
110 /*! \{ */
112 static FieldContainerType &getClassType (void);
113 static UInt32 getClassTypeId (void);
114 static UInt16 getClassGroupId(void);
116 /*! \} */
117 /*---------------------------------------------------------------------*/
118 /*! \name FieldContainer Get */
119 /*! \{ */
121 virtual FieldContainerType &getType (void);
122 virtual const FieldContainerType &getType (void) const;
124 virtual UInt32 getContainerSize(void) const;
126 /*! \} */
127 /*---------------------------------------------------------------------*/
128 /*! \name Binary Access */
129 /*! \{ */
131 virtual SizeT getBinSize (ConstFieldMaskArg whichField);
132 virtual void copyToBin (BinaryDataHandler &pMem,
133 ConstFieldMaskArg whichField);
134 virtual void copyFromBin(BinaryDataHandler &pMem,
135 ConstFieldMaskArg whichField);
138 /*! \} */
139 /*---------------------------------------------------------------------*/
140 /*! \name Construction */
141 /*! \{ */
143 static ShaderVariableOSGTransitPtr create (void);
144 static ShaderVariableOSG *createEmpty (void);
146 static ShaderVariableOSGTransitPtr createLocal (
147 BitVector bFlags = FCLocal::All);
149 static ShaderVariableOSG *createEmptyLocal(
150 BitVector bFlags = FCLocal::All);
152 static ShaderVariableOSGTransitPtr createDependent (BitVector bFlags);
154 /*! \} */
155 /*---------------------------------------------------------------------*/
156 /*! \name Copy */
157 /*! \{ */
159 virtual FieldContainerTransitPtr shallowCopy (void) const;
160 virtual FieldContainerTransitPtr shallowCopyLocal(
161 BitVector bFlags = FCLocal::All) const;
162 virtual FieldContainerTransitPtr shallowCopyDependent(
163 BitVector bFlags) const;
165 /*! \} */
166 /*========================= PROTECTED ===============================*/
168 protected:
170 static TypeObject _type;
172 static void classDescInserter(TypeObject &oType);
173 static const Char8 *getClassname (void );
175 /*---------------------------------------------------------------------*/
176 /*! \name Fields */
177 /*! \{ */
179 SFUInt32 _sfOsgVarType;
181 /*! \} */
182 /*---------------------------------------------------------------------*/
183 /*! \name Constructors */
184 /*! \{ */
186 ShaderVariableOSGBase(void);
187 ShaderVariableOSGBase(const ShaderVariableOSGBase &source);
189 /*! \} */
190 /*---------------------------------------------------------------------*/
191 /*! \name Destructors */
192 /*! \{ */
194 virtual ~ShaderVariableOSGBase(void);
196 /*! \} */
197 /*---------------------------------------------------------------------*/
198 /*! \name onCreate */
199 /*! \{ */
202 /*! \} */
203 /*---------------------------------------------------------------------*/
204 /*! \name Generic Field Access */
205 /*! \{ */
207 GetFieldHandlePtr getHandleOsgVarType (void) const;
208 EditFieldHandlePtr editHandleOsgVarType (void);
210 /*! \} */
211 /*---------------------------------------------------------------------*/
212 /*! \name Field Get */
213 /*! \{ */
216 SFUInt32 *editSFOsgVarType (void);
217 const SFUInt32 *getSFOsgVarType (void) const;
220 UInt32 &editOsgVarType (void);
221 UInt32 getOsgVarType (void) const;
223 /*! \} */
224 /*---------------------------------------------------------------------*/
225 /*! \name Field Set */
226 /*! \{ */
228 void setOsgVarType (const UInt32 value);
230 /*! \} */
231 /*---------------------------------------------------------------------*/
232 /*! \name Ptr MField Set */
233 /*! \{ */
235 /*! \} */
236 /*---------------------------------------------------------------------*/
237 /*! \name Sync */
238 /*! \{ */
240 #ifdef OSG_MT_CPTR_ASPECT
241 virtual void execSyncV( FieldContainer &oFrom,
242 ConstFieldMaskArg whichField,
243 AspectOffsetStore &oOffsets,
244 ConstFieldMaskArg syncMode ,
245 const UInt32 uiSyncInfo);
247 void execSync ( ShaderVariableOSGBase *pFrom,
248 ConstFieldMaskArg whichField,
249 AspectOffsetStore &oOffsets,
250 ConstFieldMaskArg syncMode ,
251 const UInt32 uiSyncInfo);
252 #endif
254 /*! \} */
255 /*---------------------------------------------------------------------*/
256 /*! \name Edit */
257 /*! \{ */
259 /*! \} */
260 /*---------------------------------------------------------------------*/
261 /*! \name Aspect Create */
262 /*! \{ */
264 #ifdef OSG_MT_CPTR_ASPECT
265 virtual FieldContainer *createAspectCopy(
266 const FieldContainer *pRefAspect) const;
267 #endif
269 /*! \} */
270 /*---------------------------------------------------------------------*/
271 /*! \name Edit */
272 /*! \{ */
273 /*! \} */
274 /*---------------------------------------------------------------------*/
275 /*! \name Sync */
276 /*! \{ */
278 virtual void resolveLinks(void);
280 /*! \} */
281 /*========================== PRIVATE ================================*/
283 private:
284 /*---------------------------------------------------------------------*/
286 // prohibit default functions (move to 'public' if you need one)
287 void operator =(const ShaderVariableOSGBase &source);
290 typedef ShaderVariableOSGBase *ShaderVariableOSGBaseP;
292 OSG_END_NAMESPACE
294 #endif /* _OSGSHADERVARIABLEOSGBASE_H_ */