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HEAD
fixed: auto_ptr -> unique_ptr
[opensg.git]
/
Source
/
System
/
State
/
Shader
/
Variables
/
OSGShaderVariableString.fcd
blob
be3acbefdadd085938c1511967b50a2ad3256cfb
1
<?xml
version
=
"1.0"
?>
2
3
<FieldContainer
4
name
=
"ShaderVariableString"
5
parent
=
"ShaderValueVariable"
6
library
=
"System"
7
pointerfieldtypes
=
"both"
8
structure
=
"concrete"
9
systemcomponent
=
"true"
10
parentsystemcomponent
=
"true"
11
decoratable
=
"false"
12
useLocalIncludes
=
"false"
13
docGroupBase
=
"GrpSystemShader"
14
>
15
<Field
16
name
=
"value"
17
type
=
"std::string"
18
cardinality
=
"single"
19
visibility
=
"external"
20
access
=
"public"
21
>
22
variable value
23
</Field>
24
</FieldContainer>