fixed: auto_ptr -> unique_ptr
[opensg.git] / Source / System / State / Shader / Variables / OSGShaderVariableUniformBlock.cpp
blob682047e69eeac8df30e8e43af08efd4364a8e2aa
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29 /*---------------------------------------------------------------------------*\
30 * Changes *
31 * *
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37 \*---------------------------------------------------------------------------*/
39 //---------------------------------------------------------------------------
40 // Includes
41 //---------------------------------------------------------------------------
43 #include <cstdlib>
44 #include <cstdio>
46 #include "OSGConfig.h"
48 #include "OSGShaderVariableUniformBlock.h"
50 OSG_BEGIN_NAMESPACE
52 // Documentation for this class is emitted in the
53 // OSGShaderVariableUniformBlockBase.cpp file.
54 // To modify it, please change the .fcd file (OSGShaderVariableUniformBlock.fcd) and
55 // regenerate the base file.
57 /***************************************************************************\
58 * Class variables *
59 \***************************************************************************/
61 /***************************************************************************\
62 * Class methods *
63 \***************************************************************************/
65 void ShaderVariableUniformBlock::initMethod(InitPhase ePhase)
67 Inherited::initMethod(ePhase);
69 if(ePhase == TypeObject::SystemPost)
75 /***************************************************************************\
76 * Instance methods *
77 \***************************************************************************/
79 /*-------------------------------------------------------------------------*\
80 - private -
81 \*-------------------------------------------------------------------------*/
83 /*----------------------- constructors & destructors ----------------------*/
85 ShaderVariableUniformBlock::ShaderVariableUniformBlock(void) :
86 Inherited()
88 setTypeId(ShaderVariable::SHVTypeUniformBlock);
91 ShaderVariableUniformBlock::ShaderVariableUniformBlock(const ShaderVariableUniformBlock &source) :
92 Inherited(source)
96 ShaderVariableUniformBlock::~ShaderVariableUniformBlock(void)
100 /*----------------------------- class specific ----------------------------*/
102 void ShaderVariableUniformBlock::changed(ConstFieldMaskArg whichField,
103 UInt32 origin,
104 BitVector details)
106 Inherited::changed(whichField, origin, details);
109 void ShaderVariableUniformBlock::dump( UInt32 ,
110 const BitVector ) const
112 SLOG << "Dump ShaderVariableUniformBlock NI" << std::endl;
115 OSG_END_NAMESPACE