fixed: auto_ptr -> unique_ptr
[opensg.git] / Source / System / State / Shader / Variables / OSGShaderVariableUniformBlock.fcd
blobd50198c7a6915fdffafa15ba9dbd46c4d89e03e2
1 <?xml version="1.0"?>
3 <FieldContainer
4 name="ShaderVariableUniformBlock"
5 parent="ShaderValueVariable"
6 library="System"
7 pointerfieldtypes="both"
8 structure="concrete"
9 systemcomponent="true"
10 parentsystemcomponent="true"
11 decoratable="false"
12 useLocalIncludes="false"
13 docGroupBase="GrpSystemShader"
15 <Field
16 name="value"
17 type="UInt32"
18 cardinality="single"
19 visibility="external"
20 access="public"
22 The uniform block binding point.
23 </Field>
24 </FieldContainer>