fixed: auto_ptr -> unique_ptr
[opensg.git] / Source / System / State / Shader / Variables / OSGShaderVariableVec2f.cpp
blob545ca1953255a31fa065748f67c2ac78a48ea04c
1 /*---------------------------------------------------------------------------*\
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15 * This library is free software; you can redistribute it and/or modify it *
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29 /*---------------------------------------------------------------------------*\
30 * Changes *
31 * *
32 * *
33 * *
34 * *
35 * *
36 * *
37 \*---------------------------------------------------------------------------*/
39 //---------------------------------------------------------------------------
40 // Includes
41 //---------------------------------------------------------------------------
43 #include <cstdlib>
44 #include <cstdio>
46 #include "OSGConfig.h"
48 #include "OSGShaderVariableVec2f.h"
50 OSG_USING_NAMESPACE
52 // Documentation for this class is emited in the
53 // OSGShaderVariableVec2fBase.cpp file.
54 // To modify it, please change the .fcd file (OSGShaderVariableVec2f.fcd) and
55 // regenerate the base file.
57 /***************************************************************************\
58 * Class variables *
59 \***************************************************************************/
61 /***************************************************************************\
62 * Class methods *
63 \***************************************************************************/
65 void ShaderVariableVec2f::initMethod(InitPhase ePhase)
67 Inherited::initMethod(ePhase);
71 /***************************************************************************\
72 * Instance methods *
73 \***************************************************************************/
75 /*-------------------------------------------------------------------------*\
76 - private -
77 \*-------------------------------------------------------------------------*/
79 /*----------------------- constructors & destructors ----------------------*/
81 ShaderVariableVec2f::ShaderVariableVec2f(void) :
82 Inherited()
84 setTypeId(ShaderVariable::SHVTypeVec2f);
87 ShaderVariableVec2f::ShaderVariableVec2f(
88 const ShaderVariableVec2f &source) :
90 Inherited(source)
94 ShaderVariableVec2f::~ShaderVariableVec2f(void)
98 /*----------------------------- class specific ----------------------------*/
100 void ShaderVariableVec2f::changed(ConstFieldMaskArg whichField,
101 UInt32 origin,
102 BitVector details)
104 Inherited::changed(whichField, origin, details);
107 void ShaderVariableVec2f::dump( UInt32 ,
108 const BitVector ) const
110 SLOG << "Dump ShaderVariableVec2f NI" << std::endl;