1 /*---------------------------------------------------------------------------*\
5 * Copyright (C) 2000-2002 by the OpenSG Forum *
9 * contact: dirk@opensg.org, gerrit.voss@vossg.org, jbehr@zgdv.de *
11 \*---------------------------------------------------------------------------*/
12 /*---------------------------------------------------------------------------*\
15 * This library is free software; you can redistribute it and/or modify it *
16 * under the terms of the GNU Library General Public License as published *
17 * by the Free Software Foundation, version 2. *
19 * This library is distributed in the hope that it will be useful, but *
20 * WITHOUT ANY WARRANTY; without even the implied warranty of *
21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
22 * Library General Public License for more details. *
24 * You should have received a copy of the GNU Library General Public *
25 * License along with this library; if not, write to the Free Software *
26 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *
28 \*---------------------------------------------------------------------------*/
29 /*---------------------------------------------------------------------------*\
37 \*---------------------------------------------------------------------------*/
39 #ifndef _OSGSHADERVARIABLEVEC4F_H_
40 #define _OSGSHADERVARIABLEVEC4F_H_
45 #include "OSGShaderVariableVec4fBase.h"
49 /*! \brief ShaderVariableVec4f class. See \ref
50 PageSystemShaderVariableVec4f for a description.
51 \ingroup GrpSystemShaderVariables
52 \ingroup GrpLibOSGSystem
56 class OSG_SYSTEM_DLLMAPPING ShaderVariableVec4f
:
57 public ShaderVariableVec4fBase
62 /*========================== PUBLIC =================================*/
66 typedef ShaderVariableVec4fBase Inherited
;
68 /*---------------------------------------------------------------------*/
72 virtual void changed(ConstFieldMaskArg whichField
,
77 /*---------------------------------------------------------------------*/
81 virtual void dump( UInt32 uiIndent
= 0,
82 const BitVector bvFlags
= 0) const;
85 /*========================= PROTECTED ===============================*/
89 /*---------------------------------------------------------------------*/
90 /*! \name Constructors */
93 ShaderVariableVec4f(void);
94 ShaderVariableVec4f(const ShaderVariableVec4f
&source
);
97 /*---------------------------------------------------------------------*/
98 /*! \name Destructors */
101 virtual ~ShaderVariableVec4f(void);
104 /*---------------------------------------------------------------------*/
108 static void initMethod(InitPhase ePhase
);
111 /*========================== PRIVATE ================================*/
115 friend class FieldContainer
;
116 friend class ShaderVariableVec4fBase
;
118 // prohibit default functions (move to 'public' if you need one)
119 void operator =(const ShaderVariableVec4f
&source
);
122 typedef ShaderVariableVec4f
*ShaderVariableVec4fP
;
126 #include "OSGShaderVariableVec4fBase.inl"
127 #include "OSGShaderVariableVec4f.inl"
129 #endif /* _OSGSHADERVARIABLEVEC4F_H_ */