1 /*---------------------------------------------------------------------------*\
5 * Copyright (C) 2000-2002 by the OpenSG Forum *
9 * contact: dirk@opensg.org, gerrit.voss@vossg.org, jbehr@zgdv.de *
11 \*---------------------------------------------------------------------------*/
12 /*---------------------------------------------------------------------------*\
15 * This library is free software; you can redistribute it and/or modify it *
16 * under the terms of the GNU Library General Public License as published *
17 * by the Free Software Foundation, version 2. *
19 * This library is distributed in the hope that it will be useful, but *
20 * WITHOUT ANY WARRANTY; without even the implied warranty of *
21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
22 * Library General Public License for more details. *
24 * You should have received a copy of the GNU Library General Public *
25 * License along with this library; if not, write to the Free Software *
26 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *
28 \*---------------------------------------------------------------------------*/
29 /*---------------------------------------------------------------------------*\
37 \*---------------------------------------------------------------------------*/
39 #ifndef _OSGTEXTUREBACKGROUND_H_
40 #define _OSGTEXTUREBACKGROUND_H_
45 #include "OSGTextureBackgroundBase.h"
49 /*! \brief TextureBackground class. See \ref
50 PageSystemTextureBackground for a description.
51 \ingroup GrpWindowBackgroundObj
52 \ingroup GrpLibOSGWindow
56 class OSG_WINDOW_DLLMAPPING TextureBackground
: public TextureBackgroundBase
60 typedef TextureBackgroundBase Inherited
;
62 /*---------------------------------------------------------------------*/
66 virtual void clear(DrawEnv
*pEnv
);
68 /*---------------------------------------------------------------------*/
72 virtual void changed(ConstFieldMaskArg whichField
,
77 /*---------------------------------------------------------------------*/
81 virtual void dump( UInt32 uiIndent
= 0,
82 const BitVector bvFlags
= 0) const;
85 /*========================= PROTECTED ===============================*/
89 // Variables should all be in TextureBackgroundBase.
91 /*---------------------------------------------------------------------*/
92 /*! \name Constructors */
95 TextureBackground(void);
96 TextureBackground(const TextureBackground
&source
);
99 /*---------------------------------------------------------------------*/
100 /*! \name Destructors */
103 virtual ~TextureBackground(void);
106 /*---------------------------------------------------------------------*/
110 static void initMethod(InitPhase ePhase
);
113 /*========================== PRIVATE ================================*/
117 std::vector
<Vec2f
> _textureCoordArray
;
118 std::vector
<Vec2f
> _vertexCoordArray
;
119 std::vector
<UInt32
> _indexArray
;
121 // Values for which the grid has been calculated,
122 // to check for update necessity
126 Real32 _radialDistortion
;
127 Vec2f _centerOfDistortion
;
130 void updateGrid(void);
133 friend class FieldContainer
;
134 friend class TextureBackgroundBase
;
136 // prohibit default functions (move to 'public' if you need one)
137 void operator =(const TextureBackground
&source
);
140 typedef TextureBackground
*TextureBackgroundP
;
144 #include "OSGTextureBackgroundBase.inl"
145 #include "OSGTextureBackground.inl"
147 #endif /* _OSGTEXTUREBACKGROUND_H_ */