7 pointerfieldtypes=
"both"
10 parentsystemcomponent=
"true"
12 useLocalIncludes=
"false"
13 docGroupBase=
"GrpSystemWindow"
17 name=
"renderProperties"
23 fieldHeader=
"OSGMaterialMapFields.h"
24 typeHeader=
"OSGMaterialMapFields.h"
51 defaultValue=
"GL_FILL"
52 defaultHeader=
""OSGGL.h""
57 name=
"twoSidedLighting"
66 name=
"specTexLighting"
102 name=
"correctTwoSidedLighting"
105 visibility=
"external"
111 name=
"occlusionCulling"
114 visibility=
"external"
120 name=
"occlusionCullingMode"
123 visibility=
"external"
127 OcclusionStopAndWait (
1) or OcclusionMultiFrame (
2)
130 name=
"occlusionCullingPixels"
133 visibility=
"external"
137 culls objects with this number of visible pixels default is zero.
143 visibility=
"external"
149 name=
"antialiasingDistance"
152 visibility=
"external"
158 name=
"antialiasingScale"
161 visibility=
"external"
167 name=
"antialiasingTrigger"
170 visibility=
"external"
176 name=
"frustumCulling"
179 visibility=
"external"
185 name=
"backfaceCulling"
188 visibility=
"external"
194 name=
"smallFeatureCulling"
197 visibility=
"external"
202 name=
"smallFeaturePixels"
205 visibility=
"external"
210 name=
"smallFeatureThreshold"
213 visibility=
"external"
221 visibility=
"external"
230 visibility=
"external"
236 name=
"lightModelAmbient"
239 visibility=
"external"
240 defaultValue=
"0.2f,0.2f,0.2f,1.0f"
248 visibility=
"external"
249 defaultValue=
"0,0,0,0"
257 visibility=
"external"
266 visibility=
"external"
275 visibility=
"external"
284 visibility=
"external"
288 number of multi-sample-buffer used for FSAA
291 name=
"multiSampleFilterMode"
294 visibility=
"external"
298 defindes the filter-method for multi-sample buffer, must be GL_FALSE/
0 (off), GL_DONT_CARE, GL_FASTEST or GL_NICEST