fixed: auto_ptr -> unique_ptr
[opensg.git] / Source / System / Window / FrameBufferObjects / OSGTextureBuffer.h
blob7c10e0481a736ecbafa5ad9f271b9f2036175489
1 /*---------------------------------------------------------------------------*\
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15 * This library is free software; you can redistribute it and/or modify it *
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29 /*---------------------------------------------------------------------------*\
30 * Changes *
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32 * *
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34 * *
35 * *
36 * *
37 \*---------------------------------------------------------------------------*/
39 #ifndef _OSGTEXTUREBUFFER_H_
40 #define _OSGTEXTUREBUFFER_H_
41 #ifdef __sgi
42 #pragma once
43 #endif
45 #include "OSGTextureBufferBase.h"
47 OSG_BEGIN_NAMESPACE
49 class RenderActionBase;
51 /*! \brief Viewport class for color channel selection. See \ref
52 PageSystemFBOBuffer for a description.
53 \ingroup GrpSystemWindowFBOObj
54 \ingroup GrpLibOSGSystem
55 \includebasedoc
58 class OSG_SYSTEM_DLLMAPPING TextureBuffer :
59 public TextureBufferBase
61 private:
63 /*========================== PUBLIC =================================*/
65 public:
67 typedef TextureBufferBase Inherited;
69 /*---------------------------------------------------------------------*/
70 /*! \name Sync */
71 /*! \{ */
73 virtual void changed(ConstFieldMaskArg whichField,
74 UInt32 origin,
75 BitVector detail);
77 /*! \} */
78 /*---------------------------------------------------------------------*/
79 /*! \name Output */
80 /*! \{ */
82 virtual void dump( UInt32 uiIndent = 0,
83 const BitVector bvFlags = 0) const;
85 /*! \} */
86 /*---------------------------------------------------------------------*/
87 /*! \name your_category */
88 /*! \{ */
90 virtual void bind (DrawEnv *pEnv, UInt32 index = 0);
91 virtual void validate(DrawEnv *pEnv );
93 /*! \} */
94 /*---------------------------------------------------------------------*/
95 /*! \name your_category */
96 /*! \{ */
98 virtual void resizeBuffers(UInt32 uiWidth, UInt32 uiHeight);
100 /*! \} */
101 /*---------------------------------------------------------------------*/
102 /*! \name your_category */
103 /*! \{ */
105 virtual GLenum getBufferFormat(void) const;
107 /*! \} */
108 /*---------------------------------------------------------------------*/
109 /*! \name your_category */
110 /*! \{ */
112 virtual void processPreDeactivate (DrawEnv *pEnv, UInt32 index);
113 virtual void processPostDeactivate(DrawEnv *pEnv);
115 /*! \} */
116 /*========================= PROTECTED ===============================*/
118 protected:
120 // Variables should all be in TextureBufferBase.
122 /*---------------------------------------------------------------------*/
123 /*! \name Constructors */
124 /*! \{ */
126 TextureBuffer(void);
127 TextureBuffer(const TextureBuffer &source);
129 /*! \} */
130 /*---------------------------------------------------------------------*/
131 /*! \name Destructors */
132 /*! \{ */
134 virtual ~TextureBuffer(void);
136 /*! \} */
137 /*---------------------------------------------------------------------*/
138 /*! \name GL */
139 /*! \{ */
141 static UInt32 _uiFramebuffer_object_extension;
143 static UInt32 _uiFuncFramebufferTexture1D;
144 static UInt32 _uiFuncFramebufferTexture2D;
145 static UInt32 _uiFuncFramebufferTexture3D;
146 static UInt32 _uiFuncFramebufferTextureLayer;
147 static UInt32 _uiFuncGenerateMipmap;
149 /*! \} */
150 /*---------------------------------------------------------------------*/
151 /*! \name Init */
152 /*! \{ */
154 static void initMethod(InitPhase ePhase);
156 /*! \} */
157 /*========================== PRIVATE ================================*/
159 private:
161 friend class FieldContainer;
162 friend class TextureBufferBase;
164 // prohibit default functions (move to 'public' if you need one)
165 void operator =(const TextureBuffer &source);
168 typedef TextureBuffer *TextureBufferP;
170 OSG_END_NAMESPACE
172 #include "OSGTextureBufferBase.inl"
173 #include "OSGTextureBuffer.inl"
175 #endif /* _OSGTEXTUREBUFFER_H_ */