changed: gcc8 base update
[opensg.git] / Source / Contrib / ComplexSceneManager / Helper / Shader / OSGShaderProgramFile.cpp
blobe0402bed62270fa669efbff5a8c745b2b5de1c2e
1 /*---------------------------------------------------------------------------*\
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29 /*---------------------------------------------------------------------------*\
30 * Changes *
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32 * *
33 * *
34 * *
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36 * *
37 \*---------------------------------------------------------------------------*/
39 //---------------------------------------------------------------------------
40 // Includes
41 //---------------------------------------------------------------------------
43 #include <cstdlib>
44 #include <cstdio>
46 #include "OSGConfig.h"
48 #include "OSGShaderProgramFile.h"
49 #include "OSGOSGSceneFileType.h"
50 #include "OSGSceneFileHandler.h"
52 OSG_BEGIN_NAMESPACE
54 // Documentation for this class is emitted in the
55 // OSGShaderProgramFileBase.cpp file.
56 // To modify it, please change the .fcd file (OSGShaderProgramFile.fcd) and
57 // regenerate the base file.
59 /***************************************************************************\
60 * Class variables *
61 \***************************************************************************/
63 /***************************************************************************\
64 * Class methods *
65 \***************************************************************************/
67 void ShaderProgramFile::initMethod(InitPhase ePhase)
69 Inherited::initMethod(ePhase);
71 if(ePhase == TypeObject::SystemPost)
73 OSGSceneFileType::the().registerEndNodeCallback(
74 ShaderProgramFile::getClassType(),
75 reinterpret_cast<OSGSceneFileType::Callback>(
76 &ShaderProgramFile::postOSGLoading));
80 void ShaderProgramFile::postOSGLoading(FileContextAttachment * const pContext)
82 if(_sfProgramUrl.getValue().empty() == false)
84 std::string szFilenameResolved =
85 SceneFileHandler::the()->getPathHandler()->findFile(
86 _sfProgramUrl.getValue().c_str());
88 if(szFilenameResolved.empty() == false)
90 Inherited::readProgram(szFilenameResolved.c_str());
95 /***************************************************************************\
96 * Instance methods *
97 \***************************************************************************/
99 /*-------------------------------------------------------------------------*\
100 - private -
101 \*-------------------------------------------------------------------------*/
103 /*----------------------- constructors & destructors ----------------------*/
105 ShaderProgramFile::ShaderProgramFile(void) :
106 Inherited()
110 ShaderProgramFile::ShaderProgramFile(const ShaderProgramFile &source) :
111 Inherited(source)
115 ShaderProgramFile::~ShaderProgramFile(void)
119 /*----------------------------- class specific ----------------------------*/
121 void ShaderProgramFile::changed(ConstFieldMaskArg whichField,
122 UInt32 origin,
123 BitVector details)
125 Inherited::changed(whichField, origin, details);
128 void ShaderProgramFile::dump( UInt32 ,
129 const BitVector ) const
131 SLOG << "Dump ShaderProgramFile NI" << std::endl;
134 OSG_END_NAMESPACE