1 /*---------------------------------------------------------------------------*\
5 * Copyright (C) 2000-2006 by the OpenSG Forum *
9 * contact: dirk@opensg.org, gerrit.voss@vossg.org, jbehr@zgdv.de *
11 \*---------------------------------------------------------------------------*/
12 /*---------------------------------------------------------------------------*\
15 * This library is free software; you can redistribute it and/or modify it *
16 * under the terms of the GNU Library General Public License as published *
17 * by the Free Software Foundation, version 2. *
19 * This library is distributed in the hope that it will be useful, but *
20 * WITHOUT ANY WARRANTY; without even the implied warranty of *
21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
22 * Library General Public License for more details. *
24 * You should have received a copy of the GNU Library General Public *
25 * License along with this library; if not, write to the Free Software *
26 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *
28 \*---------------------------------------------------------------------------*/
29 /*---------------------------------------------------------------------------*\
37 \*---------------------------------------------------------------------------*/
39 #ifndef _OSGSHADERPROGRAMFILE_H_
40 #define _OSGSHADERPROGRAMFILE_H_
42 #include "OSGShaderProgramFileBase.h"
46 class FileContextAttachment
;
48 /*! \brief ShaderProgramFile class. See \ref
49 PageContribCSMShaderProgramFile for a description.
52 class OSG_CONTRIBCSM_DLLMAPPING ShaderProgramFile
: public ShaderProgramFileBase
56 /*========================== PUBLIC =================================*/
60 typedef ShaderProgramFileBase Inherited
;
61 typedef ShaderProgramFile Self
;
63 /*---------------------------------------------------------------------*/
67 virtual void changed(ConstFieldMaskArg whichField
,
72 /*---------------------------------------------------------------------*/
76 virtual void dump( UInt32 uiIndent
= 0,
77 const BitVector bvFlags
= 0) const;
80 /*========================= PROTECTED ===============================*/
84 // Variables should all be in ShaderProgramFileBase.
86 /*---------------------------------------------------------------------*/
87 /*! \name Constructors */
90 ShaderProgramFile(void);
91 ShaderProgramFile(const ShaderProgramFile
&source
);
94 /*---------------------------------------------------------------------*/
95 /*! \name Destructors */
98 virtual ~ShaderProgramFile(void);
101 /*---------------------------------------------------------------------*/
105 void postOSGLoading(FileContextAttachment
* const pContext
);
108 /*---------------------------------------------------------------------*/
112 static void initMethod(InitPhase ePhase
);
115 /*========================== PRIVATE ================================*/
119 friend class FieldContainer
;
120 friend class ShaderProgramFileBase
;
122 // prohibit default functions (move to 'public' if you need one)
123 void operator =(const ShaderProgramFile
&source
);
126 typedef ShaderProgramFile
*ShaderProgramFileP
;
130 #include "OSGShaderProgramFileBase.inl"
131 #include "OSGShaderProgramFile.inl"
133 #endif /* _OSGSHADERPROGRAMFILE_H_ */