changed: gcc8 base update
[opensg.git] / Source / Contrib / ComplexSceneManager / Helper / Shader / OSGShaderProgramFile.h
blob641b557f88ddd124137d33162c92de06da6ccee2
1 /*---------------------------------------------------------------------------*\
2 * OpenSG *
3 * *
4 * *
5 * Copyright (C) 2000-2006 by the OpenSG Forum *
6 * *
7 * www.opensg.org *
8 * *
9 * contact: dirk@opensg.org, gerrit.voss@vossg.org, jbehr@zgdv.de *
10 * *
11 \*---------------------------------------------------------------------------*/
12 /*---------------------------------------------------------------------------*\
13 * License *
14 * *
15 * This library is free software; you can redistribute it and/or modify it *
16 * under the terms of the GNU Library General Public License as published *
17 * by the Free Software Foundation, version 2. *
18 * *
19 * This library is distributed in the hope that it will be useful, but *
20 * WITHOUT ANY WARRANTY; without even the implied warranty of *
21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
22 * Library General Public License for more details. *
23 * *
24 * You should have received a copy of the GNU Library General Public *
25 * License along with this library; if not, write to the Free Software *
26 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *
27 * *
28 \*---------------------------------------------------------------------------*/
29 /*---------------------------------------------------------------------------*\
30 * Changes *
31 * *
32 * *
33 * *
34 * *
35 * *
36 * *
37 \*---------------------------------------------------------------------------*/
39 #ifndef _OSGSHADERPROGRAMFILE_H_
40 #define _OSGSHADERPROGRAMFILE_H_
42 #include "OSGShaderProgramFileBase.h"
44 OSG_BEGIN_NAMESPACE
46 class FileContextAttachment;
48 /*! \brief ShaderProgramFile class. See \ref
49 PageContribCSMShaderProgramFile for a description.
52 class OSG_CONTRIBCSM_DLLMAPPING ShaderProgramFile : public ShaderProgramFileBase
54 protected:
56 /*========================== PUBLIC =================================*/
58 public:
60 typedef ShaderProgramFileBase Inherited;
61 typedef ShaderProgramFile Self;
63 /*---------------------------------------------------------------------*/
64 /*! \name Sync */
65 /*! \{ */
67 virtual void changed(ConstFieldMaskArg whichField,
68 UInt32 origin,
69 BitVector details );
71 /*! \} */
72 /*---------------------------------------------------------------------*/
73 /*! \name Output */
74 /*! \{ */
76 virtual void dump( UInt32 uiIndent = 0,
77 const BitVector bvFlags = 0) const;
79 /*! \} */
80 /*========================= PROTECTED ===============================*/
82 protected:
84 // Variables should all be in ShaderProgramFileBase.
86 /*---------------------------------------------------------------------*/
87 /*! \name Constructors */
88 /*! \{ */
90 ShaderProgramFile(void);
91 ShaderProgramFile(const ShaderProgramFile &source);
93 /*! \} */
94 /*---------------------------------------------------------------------*/
95 /*! \name Destructors */
96 /*! \{ */
98 virtual ~ShaderProgramFile(void);
100 /*! \} */
101 /*---------------------------------------------------------------------*/
102 /*! \name Init */
103 /*! \{ */
105 void postOSGLoading(FileContextAttachment * const pContext);
107 /*! \} */
108 /*---------------------------------------------------------------------*/
109 /*! \name Init */
110 /*! \{ */
112 static void initMethod(InitPhase ePhase);
114 /*! \} */
115 /*========================== PRIVATE ================================*/
117 private:
119 friend class FieldContainer;
120 friend class ShaderProgramFileBase;
122 // prohibit default functions (move to 'public' if you need one)
123 void operator =(const ShaderProgramFile &source);
126 typedef ShaderProgramFile *ShaderProgramFileP;
128 OSG_END_NAMESPACE
130 #include "OSGShaderProgramFileBase.inl"
131 #include "OSGShaderProgramFile.inl"
133 #endif /* _OSGSHADERPROGRAMFILE_H_ */