1 /*---------------------------------------------------------------------------*\
5 * Copyright (C) 2000-2006 by the OpenSG Forum *
9 * contact: dirk@opensg.org, gerrit.voss@vossg.org, jbehr@zgdv.de *
11 \*---------------------------------------------------------------------------*/
12 /*---------------------------------------------------------------------------*\
15 * This library is free software; you can redistribute it and/or modify it *
16 * under the terms of the GNU Library General Public License as published *
17 * by the Free Software Foundation, version 2. *
19 * This library is distributed in the hope that it will be useful, but *
20 * WITHOUT ANY WARRANTY; without even the implied warranty of *
21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
22 * Library General Public License for more details. *
24 * You should have received a copy of the GNU Library General Public *
25 * License along with this library; if not, write to the Free Software *
26 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *
28 \*---------------------------------------------------------------------------*/
29 /*---------------------------------------------------------------------------*\
37 \*---------------------------------------------------------------------------*/
39 #ifndef _OSGSKELETONSKINNINGALGORITHM_H_
40 #define _OSGSKELETONSKINNINGALGORITHM_H_
45 #include "OSGSkeletonSkinningAlgorithmBase.h"
49 /*! \brief SkeletonSkinningAlgorithm class. See \ref
50 PageDynamicsSkeletonSkinningAlgorithm for a description.
53 class OSG_DYNAMICS_DLLMAPPING SkeletonSkinningAlgorithm
: public SkeletonSkinningAlgorithmBase
57 /*========================== PUBLIC =================================*/
61 typedef SkeletonSkinningAlgorithmBase Inherited
;
62 typedef SkeletonSkinningAlgorithm Self
;
64 typedef SkinnedGeometry::RenderModeE RenderModeE
;
66 /*---------------------------------------------------------------------*/
70 virtual void adjustVolume (Volume
&volume
);
72 virtual Action::ResultE
renderEnter (Action
*action
);
73 virtual Action::ResultE
renderLeave (Action
*action
);
75 virtual Action::ResultE
intersectEnter(Action
*action
);
78 /*---------------------------------------------------------------------*/
82 virtual RenderModeE
getRenderMode(void) const;
85 /*---------------------------------------------------------------------*/
89 virtual void changed(ConstFieldMaskArg whichField
,
94 /*---------------------------------------------------------------------*/
98 virtual void dump( UInt32 uiIndent
= 0,
99 const BitVector bvFlags
= 0) const;
102 /*========================= PROTECTED ===============================*/
106 // Variables should all be in SkeletonSkinningAlgorithmBase.
108 /*---------------------------------------------------------------------*/
109 /*! \name Constructors */
112 SkeletonSkinningAlgorithm(void);
113 SkeletonSkinningAlgorithm(const SkeletonSkinningAlgorithm
&source
);
116 /*---------------------------------------------------------------------*/
117 /*! \name Destructors */
120 virtual ~SkeletonSkinningAlgorithm(void);
123 /*---------------------------------------------------------------------*/
127 static void initMethod(InitPhase ePhase
);
130 /*---------------------------------------------------------------------*/
134 ActionBase::ResultE
drawFunc(DrawEnv
*drawEnv
);
137 /*========================== PRIVATE ================================*/
141 friend class FieldContainer
;
142 friend class SkeletonSkinningAlgorithmBase
;
144 // prohibit default functions (move to 'public' if you need one)
145 void operator =(const SkeletonSkinningAlgorithm
&source
);
148 typedef SkeletonSkinningAlgorithm
*SkeletonSkinningAlgorithmP
;
152 #include "OSGSkeletonSkinningAlgorithmBase.inl"
153 #include "OSGSkeletonSkinningAlgorithm.inl"
155 #endif /* _OSGSKELETONSKINNINGALGORITHM_H_ */