1 /*---------------------------------------------------------------------------*\
5 * Copyright (C) 2000-2002 by the OpenSG Forum *
9 * contact: dirk@opensg.org, gerrit.voss@vossg.org, jbehr@zgdv.de *
11 \*---------------------------------------------------------------------------*/
12 /*---------------------------------------------------------------------------*\
15 * This library is free software; you can redistribute it and/or modify it *
16 * under the terms of the GNU Library General Public License as published *
17 * by the Free Software Foundation, version 2. *
19 * This library is distributed in the hope that it will be useful, but *
20 * WITHOUT ANY WARRANTY; without even the implied warranty of *
21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
22 * Library General Public License for more details. *
24 * You should have received a copy of the GNU Library General Public *
25 * License along with this library; if not, write to the Free Software *
26 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *
28 \*---------------------------------------------------------------------------*/
29 /*---------------------------------------------------------------------------*\
37 \*---------------------------------------------------------------------------*/
39 #ifndef _OSGLIGHTENGINE_H_
40 #define _OSGLIGHTENGINE_H_
45 #include "OSGConfig.h"
46 #include "OSGAction.h"
47 #include "OSGLightEngineBase.h"
48 #include "OSGLightFields.h"
54 /*! \brief LightEngine is the basic NodeCore for inner nodes in the tree.
55 \ingroup GrpSystemNodeCoreGroupsCores
56 \ingroup GrpLibOSGSystem
60 class OSG_SYSTEM_DLLMAPPING LightEngine
: public LightEngineBase
62 /*========================== PUBLIC =================================*/
73 /*---------------------------------------------------------------------*/
77 virtual void changed(ConstFieldMaskArg whichField
,
82 /*---------------------------------------------------------------------*/
86 virtual Action::ResultE
runOnEnter(Light
*pLight
,
88 RenderAction
*pAction
) = 0;
89 virtual Action::ResultE
runOnLeave(Light
*pLight
,
91 RenderAction
*pAction
) = 0;
94 /*---------------------------------------------------------------------*/
98 virtual void dump( UInt32 uiIndent
= 0,
99 const BitVector bvFlags
= 0) const;
102 /*========================= PROTECTED ===============================*/
106 typedef LightEngineBase Inherited
;
108 /*---------------------------------------------------------------------*/
109 /*! \name Constructors */
113 LightEngine(const LightEngine
&source
);
116 /*---------------------------------------------------------------------*/
117 /*! \name Destructors */
120 virtual ~LightEngine(void);
123 /*---------------------------------------------------------------------*/
127 static void initMethod(InitPhase ePhase
);
130 /*---------------------------------------------------------------------*/
131 /*! \name Action Callbacks */
135 /*========================== PRIVATE ================================*/
139 friend class FieldContainer
;
140 friend class LightEngineBase
;
142 /*---------------------------------------------------------------------*/
144 /*!\brief prohibit default function (move to 'public' if needed) */
145 void operator =(const LightEngine
&source
);
148 typedef LightEngine
*LightEngineP
;
152 #include "OSGLightEngineBase.inl"
153 #include "OSGLightEngine.inl"
155 #endif /* _OSGLIGHTENGINE_H_ */