changed: gcc8 base update
[opensg.git] / Source / System / NodeCores / Groups / DynamicStateGenerators / OSGDynamicStateGenerator.cpp
blob60e39c8d6802a1f0723e44922f1c614acd043e46
1 /*---------------------------------------------------------------------------*\
2 * OpenSG *
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12 /*---------------------------------------------------------------------------*\
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15 * This library is free software; you can redistribute it and/or modify it *
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29 /*---------------------------------------------------------------------------*\
30 * Changes *
31 * *
32 * *
33 * *
34 * *
35 * *
36 * *
37 \*---------------------------------------------------------------------------*/
39 //---------------------------------------------------------------------------
40 // Includes
41 //---------------------------------------------------------------------------
43 #include <cstdlib>
44 #include <cstdio>
46 #include "OSGConfig.h"
48 #include "OSGDynamicStateGenerator.h"
49 #include "OSGDynamicStateGeneratorStageData.h"
50 #include "OSGRenderAction.h"
52 OSG_BEGIN_NAMESPACE
54 // Documentation for this class is emitted in the
55 // OSGDynamicStateGeneratorBase.cpp file.
56 // To modify it, please change the .fcd file (OSGDynamicStateGenerator.fcd) and
57 // regenerate the base file.
59 /***************************************************************************\
60 * Class variables *
61 \***************************************************************************/
63 /***************************************************************************\
64 * Class methods *
65 \***************************************************************************/
67 void DynamicStateGenerator::initMethod(InitPhase ePhase)
69 Inherited::initMethod(ePhase);
71 if(ePhase == TypeObject::SystemPost)
77 /***************************************************************************\
78 * Instance methods *
79 \***************************************************************************/
81 /*-------------------------------------------------------------------------*\
82 - private -
83 \*-------------------------------------------------------------------------*/
85 /*----------------------- constructors & destructors ----------------------*/
87 DynamicStateGenerator::DynamicStateGenerator(void) :
88 Inherited()
92 DynamicStateGenerator::DynamicStateGenerator(
93 const DynamicStateGenerator &source) :
94 Inherited(source)
98 DynamicStateGenerator::~DynamicStateGenerator(void)
102 /*----------------------------- class specific ----------------------------*/
104 void DynamicStateGenerator::changed(ConstFieldMaskArg whichField,
105 UInt32 origin,
106 BitVector details)
108 Inherited::changed(whichField, origin, details);
111 void DynamicStateGenerator::dump( UInt32 ,
112 const BitVector ) const
114 SLOG << "Dump DynamicStateGenerator NI" << std::endl;
117 Action::ResultE DynamicStateGenerator::renderEnter(Action *action)
119 RenderAction *pAction =
120 dynamic_cast<RenderAction *>(action);
122 // pop the state and make sure we have the last word.
123 Action::ResultE returnValue = Inherited::renderEnter(action);
125 if(pAction != NULL)
127 DynamicStateGeneratorStageData *pData =
128 pAction->getData<DynamicStateGeneratorStageData *>(_iDataSlotId);
130 if(pData != NULL)
132 MFUnrecStateChunkPtr::const_iterator chIt = pData->beginChunks();
133 MFUnrecStateChunkPtr::const_iterator chEnd = pData->endChunks ();
134 UInt32 uiSlot = 0;
136 while(chIt != chEnd)
138 if(*chIt != NULL)
139 pAction->addOverride(uiSlot, *chIt);
141 ++uiSlot;
142 ++chIt;
147 return returnValue;
150 Action::ResultE DynamicStateGenerator::renderLeave(Action *action)
152 return Inherited::renderLeave(action);
157 OSG_END_NAMESPACE