changed: gcc8 base update
[opensg.git] / Source / System / NodeCores / Groups / Misc / OSGScreenGroup.h
blob22b156b0367854c8597e595444ae95d6b7135a8a
1 /*---------------------------------------------------------------------------*\
2 * OpenSG *
3 * *
4 * *
5 * Copyright (C) 2000-2002 by the OpenSG Forum *
6 * *
7 * www.opensg.org *
8 * *
9 * contact: dirk@opensg.org, gerrit.voss@vossg.org, jbehr@zgdv.de *
10 * *
11 \*---------------------------------------------------------------------------*/
12 /*---------------------------------------------------------------------------*\
13 * License *
14 * *
15 * This library is free software; you can redistribute it and/or modify it *
16 * under the terms of the GNU Library General Public License as published *
17 * by the Free Software Foundation, version 2. *
18 * *
19 * This library is distributed in the hope that it will be useful, but *
20 * WITHOUT ANY WARRANTY; without even the implied warranty of *
21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
22 * Library General Public License for more details. *
23 * *
24 * You should have received a copy of the GNU Library General Public *
25 * License along with this library; if not, write to the Free Software *
26 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *
27 * *
28 \*---------------------------------------------------------------------------*/
29 /*---------------------------------------------------------------------------*\
30 * Changes *
31 * *
32 * *
33 * *
34 * *
35 * *
36 * *
37 \*---------------------------------------------------------------------------*/
39 #ifndef _OSGSCREENGROUP_H_
40 #define _OSGSCREENGROUP_H_
41 #ifdef __sgi
42 #pragma once
43 #endif
45 #include "OSGConfig.h"
46 #include "OSGScreenGroupBase.h"
48 OSG_BEGIN_NAMESPACE
50 class RenderAction;
52 /*! \brief ScreenGroup class. See \ref
53 PageSystemScreenGroup for a description.
54 \ingroup GrpGroupMiscObj
55 \ingroup GrpLibOSGGroup
56 \includebasedoc
59 class OSG_GROUP_DLLMAPPING ScreenGroup : public ScreenGroupBase
61 private:
63 typedef ScreenGroupBase Inherited;
65 /*========================== PUBLIC =================================*/
67 public:
69 /*---------------------------------------------------------------------*/
70 /*! \name Sync */
71 /*! \{ */
73 virtual void changed(ConstFieldMaskArg whichField,
74 UInt32 origin,
75 BitVector detail );
77 /*! \} */
78 /*---------------------------------------------------------------------*/
79 /*! \name Output */
80 /*! \{ */
82 virtual void dump( UInt32 uiIndent = 0,
83 const BitVector bvFlags = 0) const;
85 /*! \} */
86 /*========================= PROTECTED ===============================*/
88 protected:
90 // Variables should all be in ScreenGroupBase.
92 /*---------------------------------------------------------------------*/
93 /*! \name Constructors */
94 /*! \{ */
96 ScreenGroup(void);
97 ScreenGroup(const ScreenGroup &source);
99 /*! \} */
100 /*---------------------------------------------------------------------*/
101 /*! \name Destructors */
102 /*! \{ */
104 virtual ~ScreenGroup(void);
106 /*! \} */
107 /*---------------------------------------------------------------------*/
108 /*! \name Init */
109 /*! \{ */
111 static void initMethod(InitPhase ePhase);
113 /*! \} */
114 /*---------------------------------------------------------------------*/
115 /*! \name calc the model matrix */
116 /*! \{ */
118 void calcMatrix( RenderAction *pAction,
119 const Matrix &mToWorld,
120 Matrix &mResult );
122 /*! \} */
123 /*---------------------------------------------------------------------*/
124 /*! \name Transformation */
125 /*! \{ */
127 virtual void accumulateMatrix(Matrix &result);
129 /*! \} */
130 /*---------------------------------------------------------------------*/
131 /*! \name NodeCore Specific */
132 /*! \{ */
134 void adjustVolume(Volume &volume);
136 /*! \} */
137 /*---------------------------------------------------------------------*/
138 /*! \name Draw & Intersect & Render */
139 /*! \{ */
141 Action::ResultE intersectEnter(Action *action);
142 Action::ResultE intersectLeave(Action *action);
144 Action::ResultE renderEnter (Action *action);
145 Action::ResultE renderLeave (Action *action);
147 /*! \} */
148 /*========================== PRIVATE ================================*/
150 private:
152 Matrix _camTransform;
154 friend class FieldContainer;
155 friend class ScreenGroupBase;
157 // prohibit default functions (move to 'public' if you need one)
158 void operator =(const ScreenGroup &source);
161 typedef ScreenGroup *ScreenGroupP;
163 OSG_END_NAMESPACE
165 #include "OSGScreenGroupBase.inl"
166 #include "OSGScreenGroup.inl"
168 #endif /* _OSGSCREENGROUP_H_ */