4 name=
"TextureSelectChunk"
5 parent=
"TextureBaseChunk"
7 pointerfieldtypes=
"both"
10 parentsystemcomponent=
"true"
12 docGroupBase=
"GrpStateAuxiliary"
14 The TextureSelectChunk allows choosing from a field of textures. It can be
15 used to change between a set of textures more easily than adding/removing
16 chunks the the used material, and can be used in places where only chunks
31 type=
"TextureBaseChunkPtr"
36 Texture chunks to choose from