1 /*---------------------------------------------------------------------------*\
5 * Copyright (C) 2000-2002 by the OpenSG Forum *
9 * contact: dirk@opensg.org, gerrit.voss@vossg.org, jbehr@zgdv.de *
11 \*---------------------------------------------------------------------------*/
12 /*---------------------------------------------------------------------------*\
15 * This library is free software; you can redistribute it and/or modify it *
16 * under the terms of the GNU Library General Public License as published *
17 * by the Free Software Foundation, version 2. *
19 * This library is distributed in the hope that it will be useful, but *
20 * WITHOUT ANY WARRANTY; without even the implied warranty of *
21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
22 * Library General Public License for more details. *
24 * You should have received a copy of the GNU Library General Public *
25 * License along with this library; if not, write to the Free Software *
26 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *
28 \*---------------------------------------------------------------------------*/
29 /*---------------------------------------------------------------------------*\
37 \*---------------------------------------------------------------------------*/
39 #ifndef _OSGDEPTHCHUNK_H_
40 #define _OSGDEPTHCHUNK_H_
45 #include "OSGDepthChunkBase.h"
49 /*! \brief DepthChunk class. See \ref PageSystemDepthChunk for a description.
50 \ingroup GrpSystemStateBaseChunks
51 \ingroup GrpLibOSGSystem
55 class OSG_SYSTEM_DLLMAPPING DepthChunk
: public DepthChunkBase
59 /*========================== PUBLIC =================================*/
63 typedef DepthChunkBase Inherited
;
65 /*---------------------------------------------------------------------*/
66 /*! \name Chunk Class Access */
69 virtual const StateChunkClass
*getClass(void) const;
72 /*---------------------------------------------------------------------*/
73 /*! \name Static Chunk Class Access */
76 static UInt32
getStaticClassId(void);
77 static const StateChunkClass
*getStaticClass (void);
80 /*---------------------------------------------------------------------*/
84 virtual void changed(ConstFieldMaskArg whichField
,
89 /*---------------------------------------------------------------------*/
93 virtual void dump( UInt32 uiIndent
= 0,
94 const BitVector bvFlags
= 0) const;
97 /*---------------------------------------------------------------------*/
98 /*! \name State Commands */
101 virtual void activate (DrawEnv
*pEnv
,
104 virtual void changeFrom(DrawEnv
*action
,
108 virtual void deactivate(DrawEnv
*action
,
112 /*---------------------------------------------------------------------*/
113 /*! \name Comparison */
116 virtual Real32
switchCost (StateChunk
*chunk
);
118 virtual bool operator < (const StateChunk
&other
) const;
120 virtual bool operator == (const StateChunk
&other
) const;
121 virtual bool operator != (const StateChunk
&other
) const;
124 /*========================= PROTECTED ===============================*/
128 // Variables should all be in DepthChunkBase.
130 /*---------------------------------------------------------------------*/
131 /*! \name Constructors */
135 DepthChunk(const DepthChunk
&source
);
138 /*---------------------------------------------------------------------*/
139 /*! \name Destructors */
142 virtual ~DepthChunk(void);
145 /*---------------------------------------------------------------------*/
149 static void initMethod(InitPhase ePhase
);
152 /*========================== PRIVATE ================================*/
156 friend class FieldContainer
;
157 friend class DepthChunkBase
;
159 // class. Used for indexing in State
160 static StateChunkClass _class
;
162 // prohibit default functions (move to 'public' if you need one)
163 void operator =(const DepthChunk
&source
);
166 typedef DepthChunk
*DepthChunkP
;
170 #include "OSGDepthChunkBase.inl"
171 #include "OSGDepthChunk.inl"
173 #endif /* _OSGDEPTHCHUNK_H_ */