changed: gcc8 base update
[opensg.git] / Source / System / State / Base / OSGLightChunk.h
blobab612eeea2005389e52d889ef6e9ecad1dc72b82
1 /*---------------------------------------------------------------------------*\
2 * OpenSG *
3 * *
4 * *
5 * Copyright (C) 2000-2002 by the OpenSG Forum *
6 * *
7 * www.opensg.org *
8 * *
9 * contact: dirk@opensg.org, gerrit.voss@vossg.org, jbehr@zgdv.de *
10 * *
11 \*---------------------------------------------------------------------------*/
12 /*---------------------------------------------------------------------------*\
13 * License *
14 * *
15 * This library is free software; you can redistribute it and/or modify it *
16 * under the terms of the GNU Library General Public License as published *
17 * by the Free Software Foundation, version 2. *
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20 * WITHOUT ANY WARRANTY; without even the implied warranty of *
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22 * Library General Public License for more details. *
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28 \*---------------------------------------------------------------------------*/
29 /*---------------------------------------------------------------------------*\
30 * Changes *
31 * *
32 * *
33 * *
34 * *
35 * *
36 * *
37 \*---------------------------------------------------------------------------*/
39 #ifndef _OSGLIGHTCHUNK_H_
40 #define _OSGLIGHTCHUNK_H_
41 #ifdef __sgi
42 #pragma once
43 #endif
45 #include "OSGLightChunkBase.h"
47 OSG_BEGIN_NAMESPACE
49 /*! \brief State chunk for lights. See \ref PageSystemLightChunk
50 for a description.
51 \ingroup GrpSystemStateBaseChunks
52 \ingroup GrpLibOSGSystem
53 \includebasedoc
56 class OSG_SYSTEM_DLLMAPPING LightChunk : public LightChunkBase
58 /*========================== PUBLIC =================================*/
60 public:
62 /*---------------------------------------------------------------------*/
63 /*! \name Chunk Class Access */
64 /*! \{ */
66 virtual const StateChunkClass *getClass(void) const;
68 /*! \} */
69 /*---------------------------------------------------------------------*/
70 /*! \name Static Chunk Class Access */
71 /*! \{ */
73 static UInt32 getStaticClassId(void);
74 static const StateChunkClass *getStaticClass (void);
76 /*! \} */
77 /*---------------------------------------------------------------------*/
78 /*! \name Sync */
79 /*! \{ */
81 virtual void changed(ConstFieldMaskArg whichField,
82 UInt32 origin,
83 BitVector details);
85 /*! \} */
86 /*---------------------------------------------------------------------*/
87 /*! \name Output */
88 /*! \{ */
90 virtual void dump( UInt32 uiIndent = 0,
91 const BitVector bvFlags = 0) const;
93 /*! \} */
94 /*---------------------------------------------------------------------*/
95 /*! \name State */
96 /*! \{ */
98 virtual void activate (DrawEnv *action,
99 UInt32 index );
101 virtual void changeFrom(DrawEnv *action,
102 StateChunk *old,
103 UInt32 index );
105 virtual void deactivate(DrawEnv *action,
106 UInt32 index );
108 /*! \} */
109 /*---------------------------------------------------------------------*/
110 /*! \name Comparison */
111 /*! \{ */
113 virtual Real32 switchCost (StateChunk *chunk);
115 virtual bool operator < (const StateChunk &other) const;
117 virtual bool operator == (const StateChunk &other) const;
118 virtual bool operator != (const StateChunk &other) const;
120 /*! \} */
122 /*========================= PROTECTED ===============================*/
124 protected:
126 /*---------------------------------------------------------------------*/
127 /*! \name Constructors */
128 /*! \{ */
130 LightChunk(void);
131 LightChunk(const LightChunk &source);
133 /*! \} */
134 /*---------------------------------------------------------------------*/
135 /*! \name Destructors */
136 /*! \{ */
138 virtual ~LightChunk(void);
140 /*! \} */
141 /*---------------------------------------------------------------------*/
142 /*! \name Init */
143 /*! \{ */
145 static void initMethod(InitPhase ePhase);
147 /*! \} */
148 /*========================== PRIVATE ================================*/
150 private:
152 typedef LightChunkBase Inherited;
154 friend class FieldContainer;
155 friend class LightChunkBase;
157 // class. Used for indexing in State
158 static StateChunkClass _class;
160 // prohibit default functions (move to 'public' if you need one)
161 void operator =(const LightChunk &source);
164 typedef LightChunk *LightChunkP;
166 OSG_END_NAMESPACE
168 #include "OSGLightChunkBase.inl"
169 #include "OSGLightChunk.inl"
171 #endif /* _OSGLIGHTCHUNK_H_ */