1 /*---------------------------------------------------------------------------*\
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5 * Copyright (C) 2000-2013 by the OpenSG Forum *
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7 * contact: dirk@opensg.org, gerrit.voss@vossg.org, carsten_neumann@gmx.net *
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9 \*---------------------------------------------------------------------------*/
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10 /*---------------------------------------------------------------------------*\
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13 * This library is free software; you can redistribute it and/or modify it *
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14 * under the terms of the GNU Library General Public License as published *
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15 * by the Free Software Foundation, version 2. *
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17 * This library is distributed in the hope that it will be useful, but *
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18 * WITHOUT ANY WARRANTY; without even the implied warranty of *
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19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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20 * Library General Public License for more details. *
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22 * You should have received a copy of the GNU Library General Public *
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23 * License along with this library; if not, write to the Free Software *
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24 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *
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26 \*---------------------------------------------------------------------------*/
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27 /*---------------------------------------------------------------------------*\
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35 \*---------------------------------------------------------------------------*/
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37 //---------------------------------------------------------------------------
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39 //---------------------------------------------------------------------------
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44 const StateChunkClass *ShaderStorageBufferObjBaseChunk::getStaticClass(void)
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46 return &ShaderStorageBufferObjBaseChunk::_class;
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50 UInt32 ShaderStorageBufferObjBaseChunk::getStaticClassId(void)
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52 return getStaticClass()->getId();
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56 UInt16 ShaderStorageBufferObjBaseChunk::getChunkId(void)
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