1 /*---------------------------------------------------------------------------*\
5 * Copyright (C) 2000-2013 by the OpenSG Forum *
9 * contact: dirk@opensg.org, gerrit.voss@vossg.org, carsten_neumann@gmx.net *
11 \*---------------------------------------------------------------------------*/
12 /*---------------------------------------------------------------------------*\
15 * This library is free software; you can redistribute it and/or modify it *
16 * under the terms of the GNU Library General Public License as published *
17 * by the Free Software Foundation, version 2. *
19 * This library is distributed in the hope that it will be useful, but *
20 * WITHOUT ANY WARRANTY; without even the implied warranty of *
21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
22 * Library General Public License for more details. *
24 * You should have received a copy of the GNU Library General Public *
25 * License along with this library; if not, write to the Free Software *
26 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *
28 \*---------------------------------------------------------------------------*/
29 /*---------------------------------------------------------------------------*\
37 \*---------------------------------------------------------------------------*/
39 #ifndef _OSGSHADERSTORAGEBUFFEROBJREFCHUNK_H_
40 #define _OSGSHADERSTORAGEBUFFEROBJREFCHUNK_H_
45 #include "OSGShaderStorageBufferObjRefChunkBase.h"
46 #include "OSGWindow.h"
50 /*! \brief ShaderStorageBufferObjRefChunk class. See \ref
51 PageSystemShaderStorageBufferObjRefChunk for a description.
54 class OSG_SYSTEM_DLLMAPPING ShaderStorageBufferObjRefChunk
: public ShaderStorageBufferObjRefChunkBase
58 /*========================== PUBLIC =================================*/
62 typedef ShaderStorageBufferObjRefChunkBase Inherited
;
63 typedef ShaderStorageBufferObjRefChunk Self
;
65 /*---------------------------------------------------------------------*/
69 virtual void changed(ConstFieldMaskArg whichField
,
74 /*---------------------------------------------------------------------*/
78 virtual void dump( UInt32 uiIndent
= 0,
79 const BitVector bvFlags
= 0) const;
82 /*---------------------------------------------------------------------*/
86 virtual void activate (DrawEnv
*pEnv
,
89 virtual void changeFrom (DrawEnv
*pEnv
,
93 virtual void deactivate (DrawEnv
*pEnv
,
97 /*---------------------------------------------------------------------*/
98 /*! \name OpenGL handling */
101 virtual void validate (DrawEnv
*pEnv
);
102 virtual Int32
getOpenGLId (DrawEnv
*pEnv
);
105 /*========================= PROTECTED ===============================*/
108 // Variables should all be in ShaderStorageBufferObjRefChunkBase.
110 void onCreate (const ShaderStorageBufferObjRefChunk
*source
= NULL
);
111 void onCreateAspect(const ShaderStorageBufferObjRefChunk
*createAspect
,
112 const ShaderStorageBufferObjRefChunk
*source
= NULL
);
113 void onDestroy ( UInt32 uiContainerId
);
115 /*---------------------------------------------------------------------*/
116 /*! \name Constructors */
119 ShaderStorageBufferObjRefChunk(void);
120 ShaderStorageBufferObjRefChunk(const ShaderStorageBufferObjRefChunk
&source
);
123 /*---------------------------------------------------------------------*/
124 /*! \name Destructors */
127 virtual ~ShaderStorageBufferObjRefChunk(void);
130 /*---------------------------------------------------------------------*/
134 static void initMethod(InitPhase ePhase
);
138 // extension indices for used extensions;
139 static UInt32 _extVertexBufferObject
;
140 static UInt32 _funcBindBuffer
;
142 static UInt32 _extUniformBufferObject
;
143 static UInt32 _funcBindBufferBase
;
145 static UInt32 _extShaderStorageBufferObject
;
147 /*========================== PRIVATE ================================*/
151 friend class FieldContainer
;
152 friend class ShaderStorageBufferObjRefChunkBase
;
154 // prohibit default functions (move to 'public' if you need one)
155 void operator =(const ShaderStorageBufferObjRefChunk
&source
);
158 typedef ShaderStorageBufferObjRefChunk
*ShaderStorageBufferObjRefChunkP
;
162 #include "OSGShaderStorageBufferObjRefChunkBase.inl"
163 #include "OSGShaderStorageBufferObjRefChunk.inl"
165 #endif /* _OSGSHADERSTORAGEBUFFEROBJREFCHUNK_H_ */