1 /*---------------------------------------------------------------------------*\
5 * Copyright (C) 2000-2013 by the OpenSG Forum *
9 * contact: dirk@opensg.org, gerrit.voss@vossg.org, carsten_neumann@gmx.net *
11 \*---------------------------------------------------------------------------*/
12 /*---------------------------------------------------------------------------*\
15 * This library is free software; you can redistribute it and/or modify it *
16 * under the terms of the GNU Library General Public License as published *
17 * by the Free Software Foundation, version 2. *
19 * This library is distributed in the hope that it will be useful, but *
20 * WITHOUT ANY WARRANTY; without even the implied warranty of *
21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
22 * Library General Public License for more details. *
24 * You should have received a copy of the GNU Library General Public *
25 * License along with this library; if not, write to the Free Software *
26 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *
28 \*---------------------------------------------------------------------------*/
29 /*---------------------------------------------------------------------------*\
37 \*---------------------------------------------------------------------------*/
39 /*****************************************************************************\
40 *****************************************************************************
42 ** This file is automatically generated. **
44 ** Any changes made to this file WILL be lost when it is **
45 ** regenerated, which can become necessary at any time. **
47 ** Do not change this file, changes should be done in the derived **
48 ** class ShaderStorageBufferObjRefChunk
50 *****************************************************************************
51 \*****************************************************************************/
54 #ifndef _OSGSHADERSTORAGEBUFFEROBJREFCHUNKBASE_H_
55 #define _OSGSHADERSTORAGEBUFFEROBJREFCHUNKBASE_H_
61 #include "OSGConfig.h"
62 #include "OSGSystemDef.h"
64 //#include "OSGBaseTypes.h"
66 #include "OSGShaderStorageBufferObjBaseChunk.h" // Parent
68 #include "OSGBaseFields.h" // OglGLId type
70 #include "OSGShaderStorageBufferObjRefChunkFields.h"
75 class ShaderStorageBufferObjRefChunk
;
77 //! \brief ShaderStorageBufferObjRefChunk Base Class.
79 class OSG_SYSTEM_DLLMAPPING ShaderStorageBufferObjRefChunkBase
: public ShaderStorageBufferObjBaseChunk
83 typedef ShaderStorageBufferObjBaseChunk Inherited
;
84 typedef ShaderStorageBufferObjBaseChunk ParentContainer
;
86 typedef Inherited::TypeObject TypeObject
;
87 typedef TypeObject::InitPhase InitPhase
;
89 OSG_GEN_INTERNALPTR(ShaderStorageBufferObjRefChunk
);
91 /*========================== PUBLIC =================================*/
97 OglGLIdFieldId
= Inherited::NextFieldId
,
98 OsgGLIdFieldId
= OglGLIdFieldId
+ 1,
99 NextFieldId
= OsgGLIdFieldId
+ 1
102 static const OSG::BitVector OglGLIdFieldMask
=
103 (TypeTraits
<BitVector
>::One
<< OglGLIdFieldId
);
104 static const OSG::BitVector OsgGLIdFieldMask
=
105 (TypeTraits
<BitVector
>::One
<< OsgGLIdFieldId
);
106 static const OSG::BitVector NextFieldMask
=
107 (TypeTraits
<BitVector
>::One
<< NextFieldId
);
109 typedef SFGLenum SFOglGLIdType
;
110 typedef SFGLenum SFOsgGLIdType
;
112 /*---------------------------------------------------------------------*/
113 /*! \name Class Get */
116 static FieldContainerType
&getClassType (void);
117 static UInt32
getClassTypeId (void);
118 static UInt16
getClassGroupId(void);
121 /*---------------------------------------------------------------------*/
122 /*! \name FieldContainer Get */
125 virtual FieldContainerType
&getType (void);
126 virtual const FieldContainerType
&getType (void) const;
128 virtual UInt32
getContainerSize(void) const;
131 /*---------------------------------------------------------------------*/
132 /*! \name Field Get */
136 SFGLenum
*editSFOglGLId (void);
137 const SFGLenum
*getSFOglGLId (void) const;
139 SFGLenum
*editSFOsgGLId (void);
140 const SFGLenum
*getSFOsgGLId (void) const;
143 GLenum
&editOglGLId (void);
144 const GLenum
&getOglGLId (void) const;
146 GLenum
&editOsgGLId (void);
147 const GLenum
&getOsgGLId (void) const;
150 /*---------------------------------------------------------------------*/
151 /*! \name Field Set */
154 void setOglGLId (const GLenum
&value
);
155 void setOsgGLId (const GLenum
&value
);
158 /*---------------------------------------------------------------------*/
159 /*! \name Ptr MField Set */
163 /*---------------------------------------------------------------------*/
164 /*! \name Binary Access */
167 virtual SizeT
getBinSize (ConstFieldMaskArg whichField
);
168 virtual void copyToBin (BinaryDataHandler
&pMem
,
169 ConstFieldMaskArg whichField
);
170 virtual void copyFromBin(BinaryDataHandler
&pMem
,
171 ConstFieldMaskArg whichField
);
175 /*---------------------------------------------------------------------*/
176 /*! \name Construction */
179 static ShaderStorageBufferObjRefChunkTransitPtr
create (void);
180 static ShaderStorageBufferObjRefChunk
*createEmpty (void);
182 static ShaderStorageBufferObjRefChunkTransitPtr
createLocal (
183 BitVector bFlags
= FCLocal::All
);
185 static ShaderStorageBufferObjRefChunk
*createEmptyLocal(
186 BitVector bFlags
= FCLocal::All
);
188 static ShaderStorageBufferObjRefChunkTransitPtr
createDependent (BitVector bFlags
);
191 /*---------------------------------------------------------------------*/
195 virtual FieldContainerTransitPtr
shallowCopy (void) const;
196 virtual FieldContainerTransitPtr
shallowCopyLocal(
197 BitVector bFlags
= FCLocal::All
) const;
198 virtual FieldContainerTransitPtr
shallowCopyDependent(
199 BitVector bFlags
) const;
202 /*========================= PROTECTED ===============================*/
206 static TypeObject _type
;
208 static void classDescInserter(TypeObject
&oType
);
209 static const Char8
*getClassname (void );
211 /*---------------------------------------------------------------------*/
219 /*---------------------------------------------------------------------*/
220 /*! \name Constructors */
223 ShaderStorageBufferObjRefChunkBase(void);
224 ShaderStorageBufferObjRefChunkBase(const ShaderStorageBufferObjRefChunkBase
&source
);
227 /*---------------------------------------------------------------------*/
228 /*! \name Destructors */
231 virtual ~ShaderStorageBufferObjRefChunkBase(void);
234 /*---------------------------------------------------------------------*/
235 /*! \name onCreate */
240 /*---------------------------------------------------------------------*/
241 /*! \name Generic Field Access */
244 GetFieldHandlePtr
getHandleOglGLId (void) const;
245 EditFieldHandlePtr
editHandleOglGLId (void);
246 GetFieldHandlePtr
getHandleOsgGLId (void) const;
247 EditFieldHandlePtr
editHandleOsgGLId (void);
250 /*---------------------------------------------------------------------*/
254 #ifdef OSG_MT_CPTR_ASPECT
255 virtual void execSyncV( FieldContainer
&oFrom
,
256 ConstFieldMaskArg whichField
,
257 AspectOffsetStore
&oOffsets
,
258 ConstFieldMaskArg syncMode
,
259 const UInt32 uiSyncInfo
);
261 void execSync ( ShaderStorageBufferObjRefChunkBase
*pFrom
,
262 ConstFieldMaskArg whichField
,
263 AspectOffsetStore
&oOffsets
,
264 ConstFieldMaskArg syncMode
,
265 const UInt32 uiSyncInfo
);
269 /*---------------------------------------------------------------------*/
274 /*---------------------------------------------------------------------*/
275 /*! \name Aspect Create */
278 #ifdef OSG_MT_CPTR_ASPECT
279 virtual FieldContainer
*createAspectCopy(
280 const FieldContainer
*pRefAspect
) const;
284 /*---------------------------------------------------------------------*/
288 /*---------------------------------------------------------------------*/
292 virtual void resolveLinks(void);
295 /*========================== PRIVATE ================================*/
298 /*---------------------------------------------------------------------*/
300 // prohibit default functions (move to 'public' if you need one)
301 void operator =(const ShaderStorageBufferObjRefChunkBase
&source
);
304 typedef ShaderStorageBufferObjRefChunkBase
*ShaderStorageBufferObjRefChunkBaseP
;
308 #endif /* _OSGSHADERSTORAGEBUFFEROBJREFCHUNKBASE_H_ */