1 /*---------------------------------------------------------------------------*\
5 * Copyright (C) 2000-2013 by the OpenSG Forum *
7 * contact: dirk@opensg.org, gerrit.voss@vossg.org, carsten_neumann@gmx.net *
9 \*---------------------------------------------------------------------------*/
10 /*---------------------------------------------------------------------------*\
13 * This library is free software; you can redistribute it and/or modify it *
14 * under the terms of the GNU Library General Public License as published *
15 * by the Free Software Foundation, version 2. *
17 * This library is distributed in the hope that it will be useful, but *
18 * WITHOUT ANY WARRANTY; without even the implied warranty of *
19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
20 * Library General Public License for more details. *
22 * You should have received a copy of the GNU Library General Public *
23 * License along with this library; if not, write to the Free Software *
24 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *
26 \*---------------------------------------------------------------------------*/
27 /*---------------------------------------------------------------------------*\
35 \*---------------------------------------------------------------------------*/
37 /*****************************************************************************\
38 *****************************************************************************
40 ** This file is automatically generated. **
42 ** Any changes made to this file WILL be lost when it is **
43 ** regenerated, which can become necessary at any time. **
45 ** Do not change this file, changes should be done in the derived **
46 ** class ShaderStorageBufferObjRefChunk!
48 *****************************************************************************
49 \*****************************************************************************/
55 //! access the type of the class
57 OSG::FieldContainerType &ShaderStorageBufferObjRefChunkBase::getClassType(void)
62 //! access the numerical type of the class
64 OSG::UInt32 ShaderStorageBufferObjRefChunkBase::getClassTypeId(void)
70 OSG::UInt16 ShaderStorageBufferObjRefChunkBase::getClassGroupId(void)
72 return _type.getGroupId();
75 /*------------------------------ get -----------------------------------*/
77 //! Get the value of the ShaderStorageBufferObjRefChunk::_sfOglGLId field.
80 GLenum &ShaderStorageBufferObjRefChunkBase::editOglGLId(void)
82 editSField(OglGLIdFieldMask);
84 return _sfOglGLId.getValue();
87 //! Get the value of the ShaderStorageBufferObjRefChunk::_sfOglGLId field.
89 const GLenum &ShaderStorageBufferObjRefChunkBase::getOglGLId(void) const
91 return _sfOglGLId.getValue();
94 //! Set the value of the ShaderStorageBufferObjRefChunk::_sfOglGLId field.
96 void ShaderStorageBufferObjRefChunkBase::setOglGLId(const GLenum &value)
98 editSField(OglGLIdFieldMask);
100 _sfOglGLId.setValue(value);
102 //! Get the value of the ShaderStorageBufferObjRefChunk::_sfOsgGLId field.
105 GLenum &ShaderStorageBufferObjRefChunkBase::editOsgGLId(void)
107 editSField(OsgGLIdFieldMask);
109 return _sfOsgGLId.getValue();
112 //! Get the value of the ShaderStorageBufferObjRefChunk::_sfOsgGLId field.
114 const GLenum &ShaderStorageBufferObjRefChunkBase::getOsgGLId(void) const
116 return _sfOsgGLId.getValue();
119 //! Set the value of the ShaderStorageBufferObjRefChunk::_sfOsgGLId field.
121 void ShaderStorageBufferObjRefChunkBase::setOsgGLId(const GLenum &value)
123 editSField(OsgGLIdFieldMask);
125 _sfOsgGLId.setValue(value);
129 #ifdef OSG_MT_CPTR_ASPECT
131 void ShaderStorageBufferObjRefChunkBase::execSync ( ShaderStorageBufferObjRefChunkBase *pFrom,
132 ConstFieldMaskArg whichField,
133 AspectOffsetStore &oOffsets,
134 ConstFieldMaskArg syncMode,
135 const UInt32 uiSyncInfo)
137 Inherited::execSync(pFrom, whichField, oOffsets, syncMode, uiSyncInfo);
139 if(FieldBits::NoField != (OglGLIdFieldMask & whichField))
140 _sfOglGLId.syncWith(pFrom->_sfOglGLId);
142 if(FieldBits::NoField != (OsgGLIdFieldMask & whichField))
143 _sfOsgGLId.syncWith(pFrom->_sfOsgGLId);
149 const Char8 *ShaderStorageBufferObjRefChunkBase::getClassname(void)
151 return "ShaderStorageBufferObjRefChunk";
153 OSG_GEN_CONTAINERPTR(ShaderStorageBufferObjRefChunk);