7 pointerfieldtypes=
"both"
10 parentsystemcomponent=
"true"
12 useLocalIncludes=
"false"
13 docGroupBase=
"GrpStateOpenGL"
15 The LightModelChunk wraps most of glLightModel. It does not wrap
16 GL_LIGHT_MODEL_TWO_SIDE, which is wrapped by TwoSidedLightingChunk.
22 defaultValue=
"0.2f, 0.2f, 0.2f, 1.0f"
25 GL_LIGHT_MODEL_AMBIENT is set to this color.
32 defaultValue=
"GL_SINGLE_COLOR"
33 defaultHeader=
""OSGGLEXT.h""
36 GL_LIGHT_MODEL_COLOR_CONTROL is set to this value. Legal values are
37 directly taken from the glLightModel() manpage.
47 GL_LIGHT_MODEL_LOCAL_VIEWER is activated by this bool.