changed: gcc8 base update
[opensg.git] / Source / System / State / OpenGL / OSGLineChunk.h
blobcde7afc63855e1aa73abf7010f289af513c02e6b
1 /*---------------------------------------------------------------------------*\
2 * OpenSG *
3 * *
4 * *
5 * Copyright (C) 2000-2002 by the OpenSG Forum *
6 * *
7 * www.opensg.org *
8 * *
9 * contact: dirk@opensg.org, gerrit.voss@vossg.org, jbehr@zgdv.de *
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11 \*---------------------------------------------------------------------------*/
12 /*---------------------------------------------------------------------------*\
13 * License *
14 * *
15 * This library is free software; you can redistribute it and/or modify it *
16 * under the terms of the GNU Library General Public License as published *
17 * by the Free Software Foundation, version 2. *
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20 * WITHOUT ANY WARRANTY; without even the implied warranty of *
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28 \*---------------------------------------------------------------------------*/
29 /*---------------------------------------------------------------------------*\
30 * Changes *
31 * *
32 * *
33 * *
34 * *
35 * *
36 * *
37 \*---------------------------------------------------------------------------*/
39 #ifndef _OSGLINECHUNK_H_
40 #define _OSGLINECHUNK_H_
41 #ifdef __sgi
42 #pragma once
43 #endif
45 #include "OSGLineChunkBase.h"
47 OSG_BEGIN_NAMESPACE
49 /*! \brief State chunk for line-specific attributes. See \ref
50 PageSystemLineChunk for a description.
51 \ingroup GrpStateOpenGLObj
52 \ingroup GrpLibOSGState
53 \includebasedoc
56 class OSG_STATE_DLLMAPPING LineChunk : public LineChunkBase
58 private:
60 /*========================== PUBLIC =================================*/
62 public:
64 typedef LineChunkBase Inherited;
66 /*---------------------------------------------------------------------*/
67 /*! \name Chunk Class Access */
68 /*! \{ */
70 virtual const StateChunkClass *getClass(void) const;
72 /*! \} */
73 /*---------------------------------------------------------------------*/
74 /*! \name Static Chunk Class Access */
75 /*! \{ */
77 static UInt32 getStaticClassId(void);
78 static const StateChunkClass * getStaticClass (void);
80 /*! \} */
81 /*---------------------------------------------------------------------*/
82 /*! \name Sync */
83 /*! \{ */
85 virtual void changed(ConstFieldMaskArg whichField,
86 UInt32 origin,
87 BitVector details);
89 /*! \} */
90 /*---------------------------------------------------------------------*/
91 /*! \name Output */
92 /*! \{ */
94 virtual void dump( UInt32 uiIndent = 0,
95 const BitVector bvFlags = 0) const;
97 /*! \} */
98 /*---------------------------------------------------------------------*/
99 /*! \name State Commands */
100 /*! \{ */
102 virtual void activate (DrawEnv *action,
103 UInt32 index = 0);
105 virtual void changeFrom(DrawEnv *action,
106 StateChunk *old,
107 UInt32 index = 0);
109 virtual void deactivate(DrawEnv *action,
110 UInt32 index = 0);
112 /*! \} */
113 /*---------------------------------------------------------------------*/
114 /*! \name Comparison */
115 /*! \{ */
117 virtual Real32 switchCost(StateChunk *chunk);
119 virtual bool operator < (const StateChunk &other) const;
121 virtual bool operator == (const StateChunk &other) const;
122 virtual bool operator != (const StateChunk &other) const;
124 /*! \} */
125 /*========================= PROTECTED ===============================*/
127 protected:
129 // Variables should all be in LineChunkBase.
131 /*---------------------------------------------------------------------*/
132 /*! \name Constructors */
133 /*! \{ */
135 LineChunk(void);
136 LineChunk(const LineChunk &source);
138 /*! \} */
139 /*---------------------------------------------------------------------*/
140 /*! \name Destructors */
141 /*! \{ */
143 virtual ~LineChunk(void);
145 /*! \} */
146 /*---------------------------------------------------------------------*/
147 /*! \name Init */
148 /*! \{ */
150 static void initMethod(InitPhase ePhase);
152 /*! \} */
153 /*========================== PRIVATE ================================*/
155 private:
157 friend class FieldContainer;
158 friend class LineChunkBase;
161 // class. Used for indexing in State
162 static StateChunkClass _class;
164 // prohibit default functions (move to 'public' if you need one)
165 void operator =(const LineChunk &source);
168 typedef LineChunk *LineChunkP;
170 OSG_END_NAMESPACE
172 #include "OSGLineChunkBase.inl"
173 #include "OSGLineChunk.inl"
175 #endif /* _OSGLINECHUNK_H_ */