1 /*---------------------------------------------------------------------------*\
5 * Copyright 2000-2002 by OpenSG Forum *
7 * contact: dirk@opensg.org, gerrit.voss@vossg.org, jbehr@zgdv.de *
9 \*---------------------------------------------------------------------------*/
10 /*---------------------------------------------------------------------------*\
13 * This library is free software; you can redistribute it and/or modify it *
14 * under the terms of the GNU Library General Public License as published *
15 * by the Free Software Foundation, version 2. *
17 * This library is distributed in the hope that it will be useful, but *
18 * WITHOUT ANY WARRANTY; without even the implied warranty of *
19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
20 * Library General Public License for more details. *
22 * You should have received a copy of the GNU Library General Public *
23 * License along with this library; if not, write to the Free Software *
24 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *
26 \*---------------------------------------------------------------------------*/
27 /*---------------------------------------------------------------------------*\
35 \*---------------------------------------------------------------------------*/
41 const StateChunkClass *TextureEnvChunk::getStaticClass(void)
43 return &TextureEnvChunk::_class;
47 UInt32 TextureEnvChunk::getStaticClassId(void)
49 return getStaticClass()->getId();
54 void TextureEnvChunk::setShaderOffsetMatrix(Real32 m11, Real32 m12,
55 Real32 m21, Real32 m22)
57 editMFShaderOffsetMatrix()->resize(4);
59 editShaderOffsetMatrix(0) = m11;
60 editShaderOffsetMatrix(1) = m12;
61 editShaderOffsetMatrix(2) = m21;
62 editShaderOffsetMatrix(3) = m22;