changed: gcc8 base update
[opensg.git] / Source / System / State / Shader / Chunks / OSGShaderProgramVariableChunkBase.h
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1 /*---------------------------------------------------------------------------*\
2 * OpenSG *
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5 * Copyright (C) 2000-2013 by the OpenSG Forum *
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12 /*---------------------------------------------------------------------------*\
13 * License *
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15 * This library is free software; you can redistribute it and/or modify it *
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28 \*---------------------------------------------------------------------------*/
29 /*---------------------------------------------------------------------------*\
30 * Changes *
31 * *
32 * *
33 * *
34 * *
35 * *
36 * *
37 \*---------------------------------------------------------------------------*/
39 /*****************************************************************************\
40 *****************************************************************************
41 ** **
42 ** This file is automatically generated. **
43 ** **
44 ** Any changes made to this file WILL be lost when it is **
45 ** regenerated, which can become necessary at any time. **
46 ** **
47 ** Do not change this file, changes should be done in the derived **
48 ** class ShaderProgramVariableChunk
49 ** **
50 *****************************************************************************
51 \*****************************************************************************/
54 #ifndef _OSGSHADERPROGRAMVARIABLECHUNKBASE_H_
55 #define _OSGSHADERPROGRAMVARIABLECHUNKBASE_H_
56 #ifdef __sgi
57 #pragma once
58 #endif
61 #include "OSGConfig.h"
62 #include "OSGSystemDef.h"
64 //#include "OSGBaseTypes.h"
66 #include "OSGStateChunk.h" // Parent
68 #include "OSGShaderProgramVariablesFields.h" // Variables type
69 #include "OSGChangedFunctorCallbackFields.h" // DestroyedFunctors type
71 #include "OSGShaderProgramVariableChunkFields.h"
73 OSG_BEGIN_NAMESPACE
76 class ShaderProgramVariableChunk;
78 //! \brief ShaderProgramVariableChunk Base Class.
80 class OSG_SYSTEM_DLLMAPPING ShaderProgramVariableChunkBase : public StateChunk
82 public:
84 typedef StateChunk Inherited;
85 typedef StateChunk ParentContainer;
87 typedef Inherited::TypeObject TypeObject;
88 typedef TypeObject::InitPhase InitPhase;
90 OSG_GEN_INTERNALPTR(ShaderProgramVariableChunk);
92 /*========================== PUBLIC =================================*/
94 public:
96 enum
98 VariablesFieldId = Inherited::NextFieldId,
99 DestroyedFunctorsFieldId = VariablesFieldId + 1,
100 NextFieldId = DestroyedFunctorsFieldId + 1
103 static const OSG::BitVector VariablesFieldMask =
104 (TypeTraits<BitVector>::One << VariablesFieldId);
105 static const OSG::BitVector DestroyedFunctorsFieldMask =
106 (TypeTraits<BitVector>::One << DestroyedFunctorsFieldId);
107 static const OSG::BitVector NextFieldMask =
108 (TypeTraits<BitVector>::One << NextFieldId);
110 typedef SFUnrecChildShaderProgramVariablesPtr SFVariablesType;
111 typedef MFChangedFunctorCallback MFDestroyedFunctorsType;
113 /*---------------------------------------------------------------------*/
114 /*! \name Class Get */
115 /*! \{ */
117 static FieldContainerType &getClassType (void);
118 static UInt32 getClassTypeId (void);
119 static UInt16 getClassGroupId(void);
121 /*! \} */
122 /*---------------------------------------------------------------------*/
123 /*! \name FieldContainer Get */
124 /*! \{ */
126 virtual FieldContainerType &getType (void);
127 virtual const FieldContainerType &getType (void) const;
129 virtual UInt32 getContainerSize(void) const;
131 /*! \} */
132 /*---------------------------------------------------------------------*/
133 /*! \name Field Get */
134 /*! \{ */
136 const SFUnrecChildShaderProgramVariablesPtr *getSFVariables (void) const;
137 SFUnrecChildShaderProgramVariablesPtr *editSFVariables (void);
140 ShaderProgramVariables * getVariables (void) const;
142 /*! \} */
143 /*---------------------------------------------------------------------*/
144 /*! \name Field Set */
145 /*! \{ */
147 void setVariables (ShaderProgramVariables * const value);
149 /*! \} */
150 /*---------------------------------------------------------------------*/
151 /*! \name Ptr Field Set */
152 /*! \{ */
154 /*! \} */
155 /*---------------------------------------------------------------------*/
156 /*! \name Ptr MField Set */
157 /*! \{ */
159 /*! \} */
160 /*---------------------------------------------------------------------*/
161 /*! \name Binary Access */
162 /*! \{ */
164 virtual SizeT getBinSize (ConstFieldMaskArg whichField);
165 virtual void copyToBin (BinaryDataHandler &pMem,
166 ConstFieldMaskArg whichField);
167 virtual void copyFromBin(BinaryDataHandler &pMem,
168 ConstFieldMaskArg whichField);
171 /*! \} */
172 /*---------------------------------------------------------------------*/
173 /*! \name Construction */
174 /*! \{ */
176 static ShaderProgramVariableChunkTransitPtr create (void);
177 static ShaderProgramVariableChunk *createEmpty (void);
179 static ShaderProgramVariableChunkTransitPtr createLocal (
180 BitVector bFlags = FCLocal::All);
182 static ShaderProgramVariableChunk *createEmptyLocal(
183 BitVector bFlags = FCLocal::All);
185 static ShaderProgramVariableChunkTransitPtr createDependent (BitVector bFlags);
187 /*! \} */
188 /*---------------------------------------------------------------------*/
189 /*! \name Copy */
190 /*! \{ */
192 virtual FieldContainerTransitPtr shallowCopy (void) const;
193 virtual FieldContainerTransitPtr shallowCopyLocal(
194 BitVector bFlags = FCLocal::All) const;
195 virtual FieldContainerTransitPtr shallowCopyDependent(
196 BitVector bFlags) const;
198 /*! \} */
199 /*========================= PROTECTED ===============================*/
201 protected:
203 static TypeObject _type;
205 static void classDescInserter(TypeObject &oType);
206 static const Char8 *getClassname (void );
208 /*---------------------------------------------------------------------*/
209 /*! \name Fields */
210 /*! \{ */
212 SFUnrecChildShaderProgramVariablesPtr _sfVariables;
213 MFChangedFunctorCallback _mfDestroyedFunctors;
215 /*! \} */
216 /*---------------------------------------------------------------------*/
217 /*! \name Constructors */
218 /*! \{ */
220 ShaderProgramVariableChunkBase(void);
221 ShaderProgramVariableChunkBase(const ShaderProgramVariableChunkBase &source);
223 /*! \} */
224 /*---------------------------------------------------------------------*/
225 /*! \name Destructors */
226 /*! \{ */
228 virtual ~ShaderProgramVariableChunkBase(void);
230 /*! \} */
231 /*---------------------------------------------------------------------*/
232 /*! \name onCreate */
233 /*! \{ */
235 void onCreate(const ShaderProgramVariableChunk *source = NULL);
237 /*! \} */
238 /*---------------------------------------------------------------------*/
239 /*! \name Child linking */
240 /*! \{ */
242 virtual bool unlinkChild(FieldContainer * const pChild,
243 UInt16 const childFieldId);
245 /*! \} */
246 /*---------------------------------------------------------------------*/
247 /*! \name Generic Field Access */
248 /*! \{ */
250 GetFieldHandlePtr getHandleVariables (void) const;
251 EditFieldHandlePtr editHandleVariables (void);
252 GetFieldHandlePtr getHandleDestroyedFunctors (void) const;
253 EditFieldHandlePtr editHandleDestroyedFunctors(void);
255 /*! \} */
256 /*---------------------------------------------------------------------*/
257 /*! \name Sync */
258 /*! \{ */
260 #ifdef OSG_MT_CPTR_ASPECT
261 virtual void execSyncV( FieldContainer &oFrom,
262 ConstFieldMaskArg whichField,
263 AspectOffsetStore &oOffsets,
264 ConstFieldMaskArg syncMode ,
265 const UInt32 uiSyncInfo);
267 void execSync ( ShaderProgramVariableChunkBase *pFrom,
268 ConstFieldMaskArg whichField,
269 AspectOffsetStore &oOffsets,
270 ConstFieldMaskArg syncMode ,
271 const UInt32 uiSyncInfo);
272 #endif
274 /*! \} */
275 /*---------------------------------------------------------------------*/
276 /*! \name Edit */
277 /*! \{ */
279 /*! \} */
280 /*---------------------------------------------------------------------*/
281 /*! \name Aspect Create */
282 /*! \{ */
284 #ifdef OSG_MT_CPTR_ASPECT
285 virtual FieldContainer *createAspectCopy(
286 const FieldContainer *pRefAspect) const;
287 #endif
289 /*! \} */
290 /*---------------------------------------------------------------------*/
291 /*! \name Edit */
292 /*! \{ */
293 /*! \} */
294 /*---------------------------------------------------------------------*/
295 /*! \name Sync */
296 /*! \{ */
298 virtual void resolveLinks(void);
300 /*! \} */
301 /*========================== PRIVATE ================================*/
303 private:
304 /*---------------------------------------------------------------------*/
306 // prohibit default functions (move to 'public' if you need one)
307 void operator =(const ShaderProgramVariableChunkBase &source);
310 typedef ShaderProgramVariableChunkBase *ShaderProgramVariableChunkBaseP;
312 OSG_END_NAMESPACE
314 #endif /* _OSGSHADERPROGRAMVARIABLECHUNKBASE_H_ */