1 /*---------------------------------------------------------------------------*\
5 * Copyright (C) 2000-2002 by the OpenSG Forum *
9 * contact: dirk@opensg.org, gerrit.voss@vossg.org, jbehr@zgdv.de *
11 \*---------------------------------------------------------------------------*/
12 /*---------------------------------------------------------------------------*\
15 * This library is free software; you can redistribute it and/or modify it *
16 * under the terms of the GNU Library General Public License as published *
17 * by the Free Software Foundation, version 2. *
19 * This library is distributed in the hope that it will be useful, but *
20 * WITHOUT ANY WARRANTY; without even the implied warranty of *
21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
22 * Library General Public License for more details. *
24 * You should have received a copy of the GNU Library General Public *
25 * License along with this library; if not, write to the Free Software *
26 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *
28 \*---------------------------------------------------------------------------*/
29 /*---------------------------------------------------------------------------*\
37 \*---------------------------------------------------------------------------*/
39 #ifndef _OSGSHADERVALUEVARIABLE_H_
40 #define _OSGSHADERVALUEVARIABLE_H_
45 #include "OSGShaderValueVariableBase.h"
49 /*! \brief ShaderVariableOSG class. See \ref
50 PageSystemShaderVariableOSG for a description.
51 \ingroup GrpSystemShaderVariables
52 \ingroup GrpLibOSGSystem
56 class OSG_SYSTEM_DLLMAPPING ShaderValueVariable
: public ShaderValueVariableBase
60 /*========================== PUBLIC =================================*/
64 typedef ShaderValueVariableBase Inherited
;
66 /*---------------------------------------------------------------------*/
70 virtual void changed(ConstFieldMaskArg whichField
,
75 /*---------------------------------------------------------------------*/
79 virtual void dump( UInt32 uiIndent
= 0,
80 const BitVector bvFlags
= 0) const;
83 /*---------------------------------------------------------------------*/
88 /*---------------------------------------------------------------------*/
93 /*========================= PROTECTED ===============================*/
97 /*---------------------------------------------------------------------*/
98 /*! \name Constructors */
101 ShaderValueVariable(void);
102 ShaderValueVariable(const ShaderValueVariable
&source
);
105 /*---------------------------------------------------------------------*/
106 /*! \name Destructors */
109 virtual ~ShaderValueVariable(void);
112 /*---------------------------------------------------------------------*/
116 static void initMethod(InitPhase ePhase
);
119 /*---------------------------------------------------------------------*/
123 virtual bool linkParent (FieldContainer
* const pParent
,
124 UInt16
const childFieldId
,
125 UInt16
const parentFieldId
);
126 virtual bool unlinkParent(FieldContainer
* const pParent
,
127 UInt16
const parentFieldId
);
130 /*---------------------------------------------------------------------*/
134 void addParent (FieldContainer
* const pParent
,
135 UInt16 uiParentFieldId
,
138 void subParent (FieldContainer
* const pParent
);
140 void addExeParent(FieldContainer
* const pParent
,
141 UInt16 uiParentFieldId
,
144 void subExeParent(FieldContainer
* const pParent
);
147 /*========================== PRIVATE ================================*/
151 friend class FieldContainer
;
152 friend class ShaderValueVariableBase
;
154 friend class ShaderProgramVariables
;
156 // prohibit default functions (move to 'public' if you need one)
157 void operator =(const ShaderValueVariable
&source
);
160 typedef ShaderValueVariable
*ShaderValueVariableP
;
164 #include "OSGShaderValueVariableBase.inl"
165 #include "OSGShaderValueVariable.inl"
167 #endif /* _OSGSHADERVALUEVARIABLE_H_ */