changed: gcc8 base update
[opensg.git] / Source / System / State / Shader / Variables / OSGShaderValueVariable.h
blob6c6a1c0116d5d44cd7b5b789605a729273820d07
1 /*---------------------------------------------------------------------------*\
2 * OpenSG *
3 * *
4 * *
5 * Copyright (C) 2000-2002 by the OpenSG Forum *
6 * *
7 * www.opensg.org *
8 * *
9 * contact: dirk@opensg.org, gerrit.voss@vossg.org, jbehr@zgdv.de *
10 * *
11 \*---------------------------------------------------------------------------*/
12 /*---------------------------------------------------------------------------*\
13 * License *
14 * *
15 * This library is free software; you can redistribute it and/or modify it *
16 * under the terms of the GNU Library General Public License as published *
17 * by the Free Software Foundation, version 2. *
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20 * WITHOUT ANY WARRANTY; without even the implied warranty of *
21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
22 * Library General Public License for more details. *
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28 \*---------------------------------------------------------------------------*/
29 /*---------------------------------------------------------------------------*\
30 * Changes *
31 * *
32 * *
33 * *
34 * *
35 * *
36 * *
37 \*---------------------------------------------------------------------------*/
39 #ifndef _OSGSHADERVALUEVARIABLE_H_
40 #define _OSGSHADERVALUEVARIABLE_H_
41 #ifdef __sgi
42 #pragma once
43 #endif
45 #include "OSGShaderValueVariableBase.h"
47 OSG_BEGIN_NAMESPACE
49 /*! \brief ShaderVariableOSG class. See \ref
50 PageSystemShaderVariableOSG for a description.
51 \ingroup GrpSystemShaderVariables
52 \ingroup GrpLibOSGSystem
53 \includebasedoc
56 class OSG_SYSTEM_DLLMAPPING ShaderValueVariable : public ShaderValueVariableBase
58 private:
60 /*========================== PUBLIC =================================*/
62 public:
64 typedef ShaderValueVariableBase Inherited;
66 /*---------------------------------------------------------------------*/
67 /*! \name Sync */
68 /*! \{ */
70 virtual void changed(ConstFieldMaskArg whichField,
71 UInt32 origin,
72 BitVector details);
74 /*! \} */
75 /*---------------------------------------------------------------------*/
76 /*! \name Output */
77 /*! \{ */
79 virtual void dump( UInt32 uiIndent = 0,
80 const BitVector bvFlags = 0) const;
82 /*! \} */
83 /*---------------------------------------------------------------------*/
84 /*! \name Output */
85 /*! \{ */
87 /*! \} */
88 /*---------------------------------------------------------------------*/
89 /*! \name Output */
90 /*! \{ */
92 /*! \} */
93 /*========================= PROTECTED ===============================*/
95 protected:
97 /*---------------------------------------------------------------------*/
98 /*! \name Constructors */
99 /*! \{ */
101 ShaderValueVariable(void);
102 ShaderValueVariable(const ShaderValueVariable &source);
104 /*! \} */
105 /*---------------------------------------------------------------------*/
106 /*! \name Destructors */
107 /*! \{ */
109 virtual ~ShaderValueVariable(void);
111 /*! \} */
112 /*---------------------------------------------------------------------*/
113 /*! \name Init */
114 /*! \{ */
116 static void initMethod(InitPhase ePhase);
118 /*! \} */
119 /*---------------------------------------------------------------------*/
120 /*! \name Init */
121 /*! \{ */
123 virtual bool linkParent (FieldContainer * const pParent,
124 UInt16 const childFieldId,
125 UInt16 const parentFieldId);
126 virtual bool unlinkParent(FieldContainer * const pParent,
127 UInt16 const parentFieldId);
129 /*! \} */
130 /*---------------------------------------------------------------------*/
131 /*! \name Init */
132 /*! \{ */
134 void addParent (FieldContainer * const pParent,
135 UInt16 uiParentFieldId,
136 UInt16 uiVarIdx );
138 void subParent (FieldContainer * const pParent );
140 void addExeParent(FieldContainer * const pParent,
141 UInt16 uiParentFieldId,
142 UInt16 uiVarIdx );
144 void subExeParent(FieldContainer * const pParent );
146 /*! \} */
147 /*========================== PRIVATE ================================*/
149 private:
151 friend class FieldContainer;
152 friend class ShaderValueVariableBase;
154 friend class ShaderProgramVariables;
156 // prohibit default functions (move to 'public' if you need one)
157 void operator =(const ShaderValueVariable &source);
160 typedef ShaderValueVariable *ShaderValueVariableP;
162 OSG_END_NAMESPACE
164 #include "OSGShaderValueVariableBase.inl"
165 #include "OSGShaderValueVariable.inl"
167 #endif /* _OSGSHADERVALUEVARIABLE_H_ */