4 name=
"PolygonBackground"
5 parent=
"TileableBackground"
7 pointerfieldtypes=
"both"
10 parentsystemcomponent=
"true"
12 useLocalIncludes=
"false"
13 docGroupBase=
"GrpWindowBackground"
15 A Background that renders a single polygon using the specified material.
18 type=
"PrimeMaterialPtr"
23 The material used to display.
32 The texture coordinates of the geometry to display.
41 The positions of the geometry to display.
51 Define whether the x coordinates are normalized (
0-
1) or pixel-based.
61 Define whether the y coordinates are normalized (
0-
1) or pixel-based.
71 Useful for keeping aspect ratio when rendering things like images.
81 Useful for keeping aspect ratio when rendering things like images.
91 Scale factor for zooming.
101 Clear depth/ stencil buffer after applying the material.