changed: gcc8 base update
[opensg.git] / Source / System / Window / Background / OSGSkyBackground.h
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1 /*---------------------------------------------------------------------------*\
2 * OpenSG *
3 * *
4 * *
5 * Copyright (C) 2000-2002 by the OpenSG Forum *
6 * *
7 * www.opensg.org *
8 * *
9 * contact: dirk@opensg.org, gerrit.voss@vossg.org, jbehr@zgdv.de *
10 * *
11 \*---------------------------------------------------------------------------*/
12 /*---------------------------------------------------------------------------*\
13 * License *
14 * *
15 * This library is free software; you can redistribute it and/or modify it *
16 * under the terms of the GNU Library General Public License as published *
17 * by the Free Software Foundation, version 2. *
18 * *
19 * This library is distributed in the hope that it will be useful, but *
20 * WITHOUT ANY WARRANTY; without even the implied warranty of *
21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
22 * Library General Public License for more details. *
23 * *
24 * You should have received a copy of the GNU Library General Public *
25 * License along with this library; if not, write to the Free Software *
26 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *
27 * *
28 \*---------------------------------------------------------------------------*/
29 /*---------------------------------------------------------------------------*\
30 * Changes *
31 * *
32 * *
33 * *
34 * *
35 * *
36 * *
37 \*---------------------------------------------------------------------------*/
39 #ifndef _OSGSKYBACKGROUND_H_
40 #define _OSGSKYBACKGROUND_H_
41 #ifdef __sgi
42 #pragma once
43 #endif
45 #include "OSGSkyBackgroundBase.h"
46 #include "OSGTextureBaseChunk.h"
48 OSG_BEGIN_NAMESPACE
50 class Viewport;
52 /*! \brief Background clearing class using a sky sphere and box. See \ref
53 PageSystemWindowBackgroundSky for a description.
54 \ingroup GrpWindowBackgroundObj
55 \ingroup GrpLibOSGWindow
56 \includebasedoc
59 class OSG_WINDOW_DLLMAPPING SkyBackground : public SkyBackgroundBase
61 /*========================== PUBLIC =================================*/
63 public:
65 typedef SkyBackgroundBase Inherited;
67 /*---------------------------------------------------------------------*/
68 /*! \name Sync */
69 /*! \{ */
71 virtual void changed(ConstFieldMaskArg whichField,
72 UInt32 origin,
73 BitVector detail);
75 /*! \} */
76 /*---------------------------------------------------------------------*/
77 /*! \name Background */
78 /*! \{ */
80 virtual void clear(DrawEnv *pEnv);
82 /*! \} */
83 /*---------------------------------------------------------------------*/
84 /*! \name Output */
85 /*! \{ */
87 virtual void dump( UInt32 uiIndent = 0,
88 const BitVector bvFlags = 0) const;
90 /*! \} */
91 /*========================= PROTECTED ===============================*/
93 protected:
95 // Variables should all be in SkyBackgroundBase.
97 std::vector<Real32> _cosval;
98 std::vector<Real32> _sinval;
100 /*---------------------------------------------------------------------*/
101 /*! \name Constructors */
102 /*! \{ */
104 SkyBackground(void);
105 SkyBackground(const SkyBackground &source);
107 /*! \} */
108 /*---------------------------------------------------------------------*/
109 /*! \name Destructors */
110 /*! \{ */
112 virtual ~SkyBackground(void);
114 /*! \} */
115 /*---------------------------------------------------------------------*/
116 /*! \name Init */
117 /*! \{ */
119 static void initMethod(InitPhase ePhase);
121 /*! \} */
122 /*---------------------------------------------------------------------*/
123 /*! \name Draw Helper */
124 /*! \{ */
126 void drawFace( DrawEnv * action,
127 TextureBaseChunk * tex,
128 StateChunk *&oldtex,
129 const Pnt3f &p1,
130 const Pnt3f &p2,
131 const Pnt3f &p3,
132 const Pnt3f &p4,
133 const Vec3f * texCoord);
135 /*! \} */
136 /*========================== PRIVATE ================================*/
138 private:
140 friend class FieldContainer;
141 friend class SkyBackgroundBase;
143 // prohibit default functions (move to 'public' if you need one)
144 void operator =(const SkyBackground &source);
146 const Vec3f *selectTexCoords(const Vec3f *userTexCoords,
147 TextureBaseChunk *texImage,
148 UInt32 side );
150 static const Vec3f _defaultTexCoords [7][4];
151 static const Vec3f _defaultVRMLTexCoords[7][4];
154 typedef SkyBackground *SkyBackgroundP;
156 OSG_END_NAMESPACE
158 #include "OSGSkyBackgroundBase.inl"
159 #include "OSGSkyBackground.inl"
161 #endif /* _OSGSKYBACKGROUND_H_ */