1 /*---------------------------------------------------------------------------*\
5 * Copyright (C) 2000-2002 by the OpenSG Forum *
9 * contact: dirk@opensg.org, gerrit.voss@vossg.org, jbehr@zgdv.de *
11 \*---------------------------------------------------------------------------*/
12 /*---------------------------------------------------------------------------*\
15 * This library is free software; you can redistribute it and/or modify it *
16 * under the terms of the GNU Library General Public License as published *
17 * by the Free Software Foundation, version 2. *
19 * This library is distributed in the hope that it will be useful, but *
20 * WITHOUT ANY WARRANTY; without even the implied warranty of *
21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
22 * Library General Public License for more details. *
24 * You should have received a copy of the GNU Library General Public *
25 * License along with this library; if not, write to the Free Software *
26 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *
28 \*---------------------------------------------------------------------------*/
29 /*---------------------------------------------------------------------------*\
37 \*---------------------------------------------------------------------------*/
39 #ifndef _OSGLAYEREDTEXTUREBUFFER_H_
40 #define _OSGLAYEREDTEXTUREBUFFER_H_
45 #include "OSGLayeredTextureBufferBase.h"
49 class RenderActionBase
;
51 /*! \brief Viewport class for color channel selection. See \ref
52 PageSystemFBOBuffer for a description.
53 \ingroup GrpSystemWindowFBOObj
54 \ingroup GrpLibOSGSystem
58 class OSG_SYSTEM_DLLMAPPING LayeredTextureBuffer
:
59 public LayeredTextureBufferBase
63 /*========================== PUBLIC =================================*/
67 typedef LayeredTextureBufferBase Inherited
;
69 /*---------------------------------------------------------------------*/
73 virtual void changed(ConstFieldMaskArg whichField
,
78 /*---------------------------------------------------------------------*/
82 virtual void dump( UInt32 uiIndent
= 0,
83 const BitVector bvFlags
= 0) const;
86 /*---------------------------------------------------------------------*/
87 /*! \name your_category */
90 virtual void bind (DrawEnv
*pEnv
, UInt32 index
= 0);
91 virtual void validate(DrawEnv
*pEnv
);
94 /*---------------------------------------------------------------------*/
95 /*! \name your_category */
98 virtual void resizeBuffers(UInt32 uiWidth
, UInt32 uiHeight
);
101 /*---------------------------------------------------------------------*/
102 /*! \name your_category */
105 virtual GLenum
getBufferFormat(void) const;
108 /*---------------------------------------------------------------------*/
109 /*! \name your_category */
112 virtual void processPreDeactivate (DrawEnv
*pEnv
, UInt32 index
);
113 virtual void processPostDeactivate(DrawEnv
*pEnv
);
116 /*========================= PROTECTED ===============================*/
120 // Variables should all be in LayeredTextureBufferBase.
122 /*---------------------------------------------------------------------*/
123 /*! \name Constructors */
126 LayeredTextureBuffer(void);
127 LayeredTextureBuffer(const LayeredTextureBuffer
&source
);
130 /*---------------------------------------------------------------------*/
131 /*! \name Destructors */
134 virtual ~LayeredTextureBuffer(void);
137 /*---------------------------------------------------------------------*/
141 static UInt32 _uiGeoShader4_extension
;
142 static UInt32 _uiFramebuffer_object_extension
;
144 static UInt32 _uiFuncFramebufferTexture
;
145 static UInt32 _uiFuncGenerateMipmap
;
148 /*---------------------------------------------------------------------*/
152 static void initMethod(InitPhase ePhase
);
155 /*========================== PRIVATE ================================*/
159 friend class FieldContainer
;
160 friend class LayeredTextureBufferBase
;
162 // prohibit default functions (move to 'public' if you need one)
163 void operator =(const LayeredTextureBuffer
&source
);
166 typedef LayeredTextureBuffer
*LayeredTextureBufferP
;
170 #include "OSGLayeredTextureBufferBase.inl"
171 #include "OSGLayeredTextureBuffer.inl"
173 #endif /* _OSGLAYEREDTEXTUREBUFFER_H_ */